ScummVM API documentation
font_shape_archive.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef ULTIMA8_GFX_FONTS_FONTSHAPEARCHIVE_H
23#define ULTIMA8_GFX_FONTS_FONTSHAPEARCHIVE_H
24
25#include "ultima/ultima8/gfx/shape_archive.h"
26
27namespace Ultima {
28namespace Ultima8 {
29
30class ShapeFont;
31
33public:
34 FontShapeArchive(uint16 id, Palette *pal = 0,
35 const ConvertShapeFormat *format = 0)
36 : ShapeArchive(id, pal, format) { }
38 const ConvertShapeFormat *format = 0)
39 : ShapeArchive(rs, id, pal, format) { }
40
41 ~FontShapeArchive() override { }
42
44 void setHVLeads();
45
46 ShapeFont *getFont(uint32 fontnum);
47
48 void cache(uint32 fontnum) override;
49};
50
51} // End of namespace Ultima8
52} // End of namespace Ultima
53
54#endif
Definition: stream.h:745
Definition: font_shape_archive.h:32
void setHVLeads()
load HVLeads from u8.ini
void cache(uint32 fontnum) override
Cache a single object.
Definition: palette.h:36
Definition: shape_archive.h:34
Definition: shape_font.h:31
Definition: convert_shape.h:35