ScummVM API documentation
lipsync.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef GRIM_LIPSYNC_H
23#define GRIM_LIPSYNC_H
24
25#include "common/str.h"
26
27#include "engines/grim/object.h"
28
29namespace Common {
30class SeekableReadStream;
31}
32
33namespace Grim {
34
35class LipSync : public Object {
36public:
38 ~LipSync();
39
40 int getAnim(int pos);
41 bool isValid() { return _numEntries > 0; }
42 const Common::String &getFilename() const { return _fname; };
43
44private:
45 struct LipEntry {
46 uint16 frame;
47 uint16 anim;
48 };
49
50 struct PhonemeAnim {
51 uint16 phoneme;
52 uint16 anim;
53 };
54
55 LipEntry *_entries;
56 int _numEntries;
57
58 static const PhonemeAnim _animTable[];
59 static const int _animTableSize;
60 Common::String _fname;
61};
62
63} // end of namespace Grim
64
65#endif
66
Definition: stream.h:745
Definition: str.h:59
Definition: lipsync.h:35
Definition: object.h:32
Definition: algorithm.h:29