22 #ifndef AGS_ENGINE_AC_SCREEN_H 23 #define AGS_ENGINE_AC_SCREEN_H 25 #include "ags/engine/ac/dynobj/script_user_object.h" 29 int Screen_GetScreenWidth();
30 int Screen_GetScreenHeight();
31 bool Screen_GetAutoSizeViewport();
32 void Screen_SetAutoSizeViewport(
bool on);
33 int Screen_GetViewportCount();
34 ScriptViewport *Screen_GetViewport();
35 ScriptViewport *Screen_GetAnyViewport(
int index);
36 ScriptUserObject *Screen_RoomToScreenPoint(
int roomx,
int roomy);
45 class IDriverDependantBitmap;
49 void fadein_impl(PALETTE p,
int speed);
50 void fadeout_impl(
int spdd);
51 void current_fade_out_effect();
52 AGS::Engine::IDriverDependantBitmap *prepare_screen_for_transition_in(
bool opaque);
Definition: achievements_tables.h:27