ScummVM API documentation
LowLevelPicture.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22/*
23 * Copyright (C) 2006-2010 - Frictional Games
24 *
25 * This file is part of HPL1 Engine.
26 */
27
28#ifndef HPL_LOWLEVEL_PICTURE_H
29#define HPL_LOWLEVEL_PICTURE_H
30
31#include "common/system.h"
32#include "hpl1/engine/system/String.h"
33#include "hpl1/engine/system/SystemTypes.h"
34
35namespace hpl {
36
38public:
39 LowLevelPicture(const tString &type) : _type(type) {}
40 virtual ~LowLevelPicture() = default;
41
42 tString getType() { return _type; }
43
44 uint32 getHeight() const { return _height; }
45 uint32 getWidth() const { return _width; }
46
47 virtual uint32 getBpp() const = 0;
48
49 virtual bool hasAlpha() = 0;
50
51 void setPath(const tString &path) { _path = path; }
52 tString getPath() { return _path; }
53 tString getFileName() const { return cString::GetFileName(_path); }
54
55protected:
56 uint32 _height;
57 uint32 _width;
58
59private:
60 tString _type;
61 tString _path;
62};
63
64} // namespace hpl
65
66#endif // HPL_LOWLEVEL_PICTURE_H
Definition: str.h:59
Definition: LowLevelPicture.h:37
static tString GetFileName(const tString &aString)