ScummVM API documentation
ngstypes.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef CHEWY_NGSTYPES_H
23 #define CHEWY_NGSTYPES_H
24 
25 #include "graphics/screen.h"
26 
27 namespace Chewy {
28 
29 struct TafInfo {
30  int16 count = 0;
31  byte *palette = nullptr;
32  int16 *correction = nullptr;
33  byte **image = nullptr;
34 };
35 
36 struct TafSeqInfo {
37  int16 count = 0;
38  int16 *correction = nullptr;
39  byte **image = nullptr;
40 };
41 
42 struct MouseInfo {
43  int16 button = 0;
44 };
45 
46 struct MusicInfo {
47  int16 playing = 0;
48  int16 play_mode = 0;
49  int16 pattern_line = 0;
50  int16 sequence_pos = 0;
51  int16 cur_pattnr = 0;
52  char *cur_pattern = nullptr;
53 };
54 
55 } // namespace Chewy
56 
57 #endif
Definition: ngstypes.h:29
Definition: ngstypes.h:46
Definition: ngstypes.h:42
Definition: ani_dat.h:25
Definition: ngstypes.h:36