ScummVM API documentation
ngstypes.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef CHEWY_NGSTYPES_H
23#define CHEWY_NGSTYPES_H
24
25#include "graphics/screen.h"
26
27namespace Chewy {
28
29struct TafInfo {
30 int16 count = 0;
31 byte *palette = nullptr;
32 int16 *correction = nullptr;
33 byte **image = nullptr;
34};
35
36struct TafSeqInfo {
37 int16 count = 0;
38 int16 *correction = nullptr;
39 byte **image = nullptr;
40};
41
42struct MouseInfo {
43 int16 button = 0;
44};
45
46struct MusicInfo {
47 int16 playing = 0;
48 int16 play_mode = 0;
49 int16 pattern_line = 0;
50 int16 sequence_pos = 0;
51 int16 cur_pattnr = 0;
52 char *cur_pattern = nullptr;
53};
54
55} // namespace Chewy
56
57#endif
Definition: ngstypes.h:42
Definition: ngstypes.h:46
Definition: ngstypes.h:29
Definition: ngstypes.h:36