_activeEnhancements (defined in Engine) | Engine | protected |
_activeScenes (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
_activeScenesCount (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
_actorInstances (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
_backgroundInstances (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
_camera (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
_controls (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
_currWalkOverlappedControl (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
_cursor (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
_defaultTextDimensions (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
_defaultTextPosition (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
_dialogSys (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
_dict (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
_doScriptThreadInit (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
_eventMan | Engine | protected |
_fader (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
_field8 (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
_fieldA (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
_fontId (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
_gameState (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
_globalSceneId (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
_input (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
_isSaveAllowed (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
_lastUpdateTime (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
_mainMenuDialog | Engine | protected |
_menuChoiceOfs (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
_menuSystem (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
_mixer | Engine | |
_nextTempThreadId (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
_pauseCtr (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
_prevSceneId (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
_random (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
_rerunThreads (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
_resGetCtr (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
_resGetTime (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
_resReader (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
_resSys (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
_resumeFromSavegameRequested (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
_savedInventoryActorIndex (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
_saveFileMan | Engine | protected |
_savegameDescription (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
_savegameSceneId (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
_savegameSlotNum (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
_savegameThreadId (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
_screen (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
_screenPalette (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
_screenShaker (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
_screenText (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
_scriptOpcodes (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
_scriptResource (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
_soundMan (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
_specialCode (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
_stack (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
_subtitleDuration (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
_system | Engine | |
_talkItems (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
_targetName | Engine | protected |
_theSceneId (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
_theThreadId (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
_threads (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
_timer | Engine | protected |
_unpauseControlActorFlag (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
_updateFunctions (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
_videoPlayer (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
activateSavegame(uint32 callingThreadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
applyGameSettings() | Engine | inlinevirtual |
calcPointDirection(Common::Point &srcPt, Common::Point &dstPt, uint &facing) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
canLoadGameStateCurrently(Common::U32String *msg=nullptr) override | Illusions::IllusionsEngine | inlinevirtual |
canSaveAutosaveCurrently() | Engine | inlinevirtual |
canSaveGameStateCurrently(Common::U32String *msg=nullptr) override | Illusions::IllusionsEngine | inlinevirtual |
changeScene(uint32 sceneId, uint32 threadId, uint32 callerThreadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
checkActiveTalkThreads() (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
clearFader() override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
clipTextDuration(uint32 duration) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
convertMousePos(Common::Point mousePos) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
convertPanXCoord(int16 x) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
cursorControlRoutine(Control *control, uint32 deltaTime) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
defaultSyncSoundSettings() | Engine | protected |
disableCursorVerb(int verbNum) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
dumpActiveScenes(uint32 sceneId, uint32 threadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
dumpCurrSceneFiles(uint32 sceneId, uint32 threadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
enableCursorVerb(int verbNum) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
Engine(OSystem *syst) | Engine | |
EngineFeature enum name | Engine | |
enhancementEnabled(int32 cls) (defined in Engine) | Engine | |
enterPause(uint32 sceneId, uint32 threadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
enterScene(uint32 sceneId, uint32 threadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
errorString(const char *buf_input, char *buf_output, int buf_output_size) | Engine | virtual |
errorUnsupportedGame(Common::String extraMsg) | Engine | static |
existExtractedCDAudioFiles(uint track=1) | Engine | |
existsSavegame(int num) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
exitScene() (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
findActorSequenceFrames(Sequence *sequence) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
findTriggerCause(uint32 sceneId, uint32 verbId, uint32 objectId2, uint32 objectId, uint32 &codeOffs) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
flipMute() | Engine | virtual |
getAutosaveSlot() const | Engine | inlinevirtual |
getCurrentScene() override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
getCursorActorIndex() (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
getDebugger() final | Engine | inlinevirtual |
getDefaultTextDimensions(WidthHeight &dimensions) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
getDefaultTextPosition(Common::Point &position) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
getElapsedUpdateTime() (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
getEventManager() | Engine | inline |
getGameId() const (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
getGameLanguage() const (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
getMetaEngine() const | Engine | inline |
getNamedPointPosition(uint32 namedPointId) override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
getObjectActorPositionPtr(uint32 objectId) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
getObjectActorTypeId(uint32 objectId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
getObjectControl(uint32 objectId) override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
getOrCreateDebugger() | Engine | |
getPrevScene() override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
getPriorityFromBase(int16 priority) override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
getRandom(int max) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
getSaveFileManager() | Engine | inline |
getSavegameFilename(const Common::String &target, int num) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | static |
getSaveStateName(int slot) const | Engine | inlinevirtual |
getSubtitleDuration() (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
getTargetName() (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | inline |
getTimerManager() | Engine | inline |
getTotalPlayTime() const | Engine | |
getTriggerCause(uint32 verbId, uint32 objectId2, uint32 objectId, uint32 &outThreadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
handleAutoSave() | Engine | |
hasFeature(EngineFeature f) const override | Illusions::IllusionsEngine_Duckman | protectedvirtual |
hideCursor() override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
IllusionsEngine(OSystem *syst, const IllusionsGameDescription *gd) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
IllusionsEngine_Duckman(OSystem *syst, const IllusionsGameDescription *gd) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
initActiveScenes() (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
initCursor() (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
initializePath(const Common::FSNode &gamePath) | Engine | virtual |
initInput() (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
initUpdateFunctions() (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
isCursorObject(uint32 actorTypeId, uint32 objectId) override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
isDataAndCDAudioReadFromSameCD() | Engine | |
isPaused() const | Engine | inline |
isSoundActive() (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
isVideoPlaying() override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
kReadSaveHeaderError enum name (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
kRSHEInvalidType enum value (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
kRSHEInvalidVersion enum value (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
kRSHEIoError enum value (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
kRSHENoError enum value (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
kSupportsArbitraryResolutions enum value | Engine | |
kSupportsChangingOptionsDuringRuntime enum value | Engine | |
kSupportsHelp enum value | Engine | |
kSupportsLoadingDuringRuntime enum value | Engine | |
kSupportsQuitDialogOverride enum value | Engine | |
kSupportsReturnToLauncher enum value | Engine | |
kSupportsSavingDuringRuntime enum value | Engine | |
kSupportsSubtitleOptions enum value | Engine | |
leavePause(uint32 sceneId, uint32 threadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
loadgame(const char *filename) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
loadGameDialog() | Engine | |
loadGameState(int slot) override | Illusions::IllusionsEngine | virtual |
loadGameStream(Common::SeekableReadStream *stream) | Engine | virtual |
loadSavegameFromScript(int16 slotNum, uint32 callingThreadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
loadScene(uint32 sceneId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
loadSpecialCode(uint32 resId) override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
newScriptThread(uint32 threadId, uint32 callingThreadId, uint notifyFlags, byte *scriptCodeIp) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
newTempThreadId() (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
newTimerThread(uint32 duration, uint32 callingThreadId, bool isAbortable) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
notifyThreadId(uint32 &threadId) override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
openMainMenuDialog() | Engine | |
pause(uint32 callerThreadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
pauseEngine() | Engine | |
pauseEngineIntern(bool pause) | Engine | protectedvirtual |
pauseFader() override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
placeCursorControl(Control *control, uint32 sequenceId) override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
playSoundEffect(int index) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
playTriggerCauseSound(uint32 verbId, uint32 objectId2, uint32 objectId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
playVideo(uint32 videoId, uint32 callingThreadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
popActiveScene() (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
pushActiveScene(uint32 sceneId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
quitGame() | Engine | static |
readSaveHeader(Common::SeekableReadStream *in, SaveHeader &header, bool skipThumbnail=true) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | static |
removeGameState(int slot) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
reset() (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
resumeFromSavegame(uint32 callingThreadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
run() override | Illusions::IllusionsEngine_Duckman | protectedvirtual |
runDialog(GUI::Dialog &dialog) | Engine | protectedvirtual |
runTriggerCause(uint32 verbId, uint32 objectId2, uint32 objectId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
runUpdateFunctions() (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
saveAutosaveIfEnabled() | Engine | |
savegame(const char *filename, const char *description) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
saveGameDialog() | Engine | |
saveGameState(int slot, const Common::String &desc, bool isAutosave=false) override | Illusions::IllusionsEngine | virtual |
saveGameStream(Common::WriteStream *stream, bool isAutosave=false) | Engine | virtual |
saveSavegameFromScript(int16 slotNum, uint32 callingThreadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
setCurrFontId(uint32 fontId) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
setCursorActorIndex(int actorIndex, int a, int b) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
setCursorControl(Control *control) override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
setCursorControlRoutine(Control *control) override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
setCursorHandMode(int mode) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
setCursorInventoryMode(int mode, int value) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
setDebugger(GUI::Debugger *debugger) | Engine | inline |
setDefaultTextCoords() override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
setDefaultTextDimensions(WidthHeight &dimensions) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
setDefaultTextPosition(Common::Point &position) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
setGameToLoadSlot(int slot) | Engine | |
setMetaEngine(MetaEngine *metaEngine) | Engine | inline |
setSceneIdThreadId(uint32 theSceneId, uint32 theThreadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
setSubtitleDuration(uint16 duration) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
setTextDuration(int kind, uint32 duration) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
setTotalPlayTime(uint32 time=0) | Engine | |
shouldQuit() | Engine | static |
showCursor() override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
startAbortableThread(byte *scriptCodeIp1, byte *scriptCodeIp2, uint32 callingThreadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
startAbortableTimerThread(uint32 duration, uint32 threadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
startCursorHoldingObject(uint32 objectId, uint32 sequenceId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
startCursorSequence() (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
startFader(int duration, int minValue, int maxValue, int firstIndex, int lastIndex, uint32 threadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
startScreenShaker(uint pointsCount, uint32 duration, const ScreenShakerPoint *points, uint32 threadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
startScriptThread(uint32 threadId, uint32 callingThreadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
startScriptThread2(uint32 threadId, uint32 callingThreadId, uint32 unk) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
startScriptThreadSimple(uint32 threadId, uint32 callingThreadId) override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
startTalkThread(uint32 objectId, uint32 talkId, uint32 sequenceId1, uint32 sequenceId2, uint32 callingThreadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
startTempScriptThread(byte *scriptCodeIp, uint32 callingThreadId, uint32 value8, uint32 valueC, uint32 value10) override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
startTimerThread(uint32 duration, uint32 threadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
stopCursorHoldingObject() (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
stopScreenShaker() (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
syncSoundSettings() | Engine | virtual |
testMainActorCollision(Control *control) override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
testMainActorFastWalk(Control *control) override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
unloadSpecialCode(uint32 resId) override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
unpause(uint32 callerThreadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
unpauseFader() override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
updateActors(uint flags) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
updateEvents() (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
updateFader() override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
updateGameState2() (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
updateGraphics(uint flags) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
updateScreenShaker(uint flags) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
updateScript(uint flags) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
updateSequences(uint flags) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
updateSoundMan(uint flags) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
updateSprites(uint flags) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
updateVideoPlayer(uint flags) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
warnMissingExtractedCDAudio() | Engine | |
warnUserAboutUnsupportedGame(Common::String msg=Common::String()) | Engine | static |
~Engine() | Engine | virtual |
~IllusionsEngine() override (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |