| _activeEnhancements (defined in Engine) | Engine | protected |
| _activeScenes (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| _activeScenesCount (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| _actorInstances (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| _backgroundInstances (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| _camera (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| _controls (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| _currWalkOverlappedControl (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| _cursor (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| _defaultTextDimensions (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| _defaultTextPosition (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| _dialogSys (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| _dict (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| _doScriptThreadInit (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| _eventMan | Engine | protected |
| _fader (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| _field8 (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| _fieldA (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| _fontId (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| _gameState (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| _globalSceneId (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| _input (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| _isSaveAllowed (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| _lastUpdateTime (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| _mainMenuDialog | Engine | protected |
| _menuChoiceOfs (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| _menuSystem (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| _mixer | Engine | |
| _nextTempThreadId (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| _pauseCtr (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| _prevSceneId (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| _random (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| _rerunThreads (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| _resGetCtr (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| _resGetTime (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| _resReader (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| _resSys (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| _resumeFromSavegameRequested (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| _savedInventoryActorIndex (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| _saveFileMan | Engine | protected |
| _savegameDescription (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| _savegameSceneId (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| _savegameSlotNum (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| _savegameThreadId (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| _screen (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| _screenPalette (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| _screenShaker (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| _screenText (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| _scriptOpcodes (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| _scriptResource (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| _soundMan (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| _specialCode (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| _stack (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| _subtitleDuration (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| _system | Engine | |
| _talkItems (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| _targetName | Engine | protected |
| _theSceneId (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| _theThreadId (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| _threads (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| _timer | Engine | protected |
| _unpauseControlActorFlag (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| _updateFunctions (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| _videoPlayer (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| activateSavegame(uint32 callingThreadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| applyGameSettings() | Engine | inlinevirtual |
| calcPointDirection(Common::Point &srcPt, Common::Point &dstPt, uint &facing) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| canLoadGameStateCurrently(Common::U32String *msg=nullptr) override | Illusions::IllusionsEngine | inlinevirtual |
| canSaveAutosaveCurrently() | Engine | inlinevirtual |
| canSaveGameStateCurrently(Common::U32String *msg=nullptr) override | Illusions::IllusionsEngine | inlinevirtual |
| changeScene(uint32 sceneId, uint32 threadId, uint32 callerThreadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| checkActiveTalkThreads() (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| clearFader() override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
| clipTextDuration(uint32 duration) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| convertMousePos(Common::Point mousePos) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| convertPanXCoord(int16 x) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| cursorControlRoutine(Control *control, uint32 deltaTime) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| defaultSyncSoundSettings() | Engine | protected |
| dirCanBeGameAddOn(const Common::FSDirectory &dir) const | Engine | virtual |
| dirMustBeGameAddOn(const Common::FSDirectory &dir) const | Engine | virtual |
| disableCursorVerb(int verbNum) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| dumpActiveScenes(uint32 sceneId, uint32 threadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| dumpCurrSceneFiles(uint32 sceneId, uint32 threadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| enableCursorVerb(int verbNum) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| Engine(OSystem *syst) | Engine | |
| EngineFeature enum name | Engine | |
| enhancementEnabled(int32 cls) (defined in Engine) | Engine | |
| enterPause(uint32 sceneId, uint32 threadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| enterScene(uint32 sceneId, uint32 threadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| errorAddingAddOnWithoutBaseGame(Common::String addOnName, Common::String gameId) | Engine | static |
| errorString(const char *buf_input, char *buf_output, int buf_output_size) | Engine | virtual |
| errorUnsupportedGame(Common::String extraMsg) | Engine | static |
| existExtractedCDAudioFiles(uint track=1) | Engine | |
| existsSavegame(int num) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| exitScene() (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| findActorSequenceFrames(Sequence *sequence) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| findTriggerCause(uint32 sceneId, uint32 verbId, uint32 objectId2, uint32 objectId, uint32 &codeOffs) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| flipMute() | Engine | virtual |
| gameTypeHasAddOns() const | Engine | virtual |
| getAutosaveSlot() const | Engine | inlinevirtual |
| getCurrentScene() override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
| getCursorActorIndex() (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| getDebugger() final | Engine | inlinevirtual |
| getDefaultTextDimensions(WidthHeight &dimensions) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| getDefaultTextPosition(Common::Point &position) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| getElapsedUpdateTime() (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| getEventManager() | Engine | inline |
| getGameId() const (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| getGameLanguage() const (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| getMetaEngine() const | Engine | inline |
| getNamedPointPosition(uint32 namedPointId) override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
| getObjectActorPositionPtr(uint32 objectId) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| getObjectActorTypeId(uint32 objectId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| getObjectControl(uint32 objectId) override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
| getOrCreateDebugger() | Engine | |
| getPrevScene() override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
| getPriorityFromBase(int16 priority) override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
| getRandom(int max) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| getSaveFileManager() | Engine | inline |
| getSavegameFilename(const Common::String &target, int num) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | static |
| getSaveStateName(int slot) const | Engine | inlinevirtual |
| getSubtitleDuration() (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| getTargetName() (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | inline |
| getTimerManager() | Engine | inline |
| getTotalPlayTime() const | Engine | |
| getTriggerCause(uint32 verbId, uint32 objectId2, uint32 objectId, uint32 &outThreadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| handleAutoSave() | Engine | |
| hasFeature(EngineFeature f) const override | Illusions::IllusionsEngine_Duckman | protectedvirtual |
| hideCursor() override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
| IllusionsEngine(OSystem *syst, const IllusionsGameDescription *gd) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| IllusionsEngine_Duckman(OSystem *syst, const IllusionsGameDescription *gd) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| initActiveScenes() (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| initCursor() (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| initializePath(const Common::FSNode &gamePath) | Engine | virtual |
| initInput() (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| initUpdateFunctions() (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| isCursorObject(uint32 actorTypeId, uint32 objectId) override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
| isDataAndCDAudioReadFromSameCD() | Engine | |
| isPaused() const | Engine | inline |
| isSoundActive() (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| isVideoPlaying() override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
| kReadSaveHeaderError enum name (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| kRSHEInvalidType enum value (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| kRSHEInvalidVersion enum value (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| kRSHEIoError enum value (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| kRSHENoError enum value (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| kSupportsArbitraryResolutions enum value | Engine | |
| kSupportsChangingOptionsDuringRuntime enum value | Engine | |
| kSupportsHelp enum value | Engine | |
| kSupportsLoadingDuringRuntime enum value | Engine | |
| kSupportsQuitDialogOverride enum value | Engine | |
| kSupportsReturnToLauncher enum value | Engine | |
| kSupportsSavingDuringRuntime enum value | Engine | |
| kSupportsSubtitleOptions enum value | Engine | |
| leavePause(uint32 sceneId, uint32 threadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| loadgame(const char *filename) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| loadGameDialog() | Engine | |
| loadGameState(int slot) override | Illusions::IllusionsEngine | virtual |
| loadGameStream(Common::SeekableReadStream *stream) | Engine | virtual |
| loadSavegameFromScript(int16 slotNum, uint32 callingThreadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| loadScene(uint32 sceneId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| loadSpecialCode(uint32 resId) override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
| newScriptThread(uint32 threadId, uint32 callingThreadId, uint notifyFlags, byte *scriptCodeIp) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| newTempThreadId() (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| newTimerThread(uint32 duration, uint32 callingThreadId, bool isAbortable) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| notifyThreadId(uint32 &threadId) override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
| openMainMenuDialog() | Engine | |
| pause(uint32 callerThreadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| pauseEngine() | Engine | |
| pauseEngineIntern(bool pause) | Engine | protectedvirtual |
| pauseFader() override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
| placeCursorControl(Control *control, uint32 sequenceId) override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
| playSoundEffect(int index) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| playTriggerCauseSound(uint32 verbId, uint32 objectId2, uint32 objectId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| playVideo(uint32 videoId, uint32 callingThreadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| popActiveScene() (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| pushActiveScene(uint32 sceneId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| quitGame() | Engine | static |
| readSaveHeader(Common::SeekableReadStream *in, SaveHeader &header, bool skipThumbnail=true) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | static |
| removeGameState(int slot) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| reset() (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| resumeFromSavegame(uint32 callingThreadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| run() override | Illusions::IllusionsEngine_Duckman | protectedvirtual |
| runDialog(GUI::Dialog &dialog) | Engine | protectedvirtual |
| runTriggerCause(uint32 verbId, uint32 objectId2, uint32 objectId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| runUpdateFunctions() (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| saveAutosaveIfEnabled() | Engine | |
| savegame(const char *filename, const char *description) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| saveGameDialog() | Engine | |
| saveGameState(int slot, const Common::String &desc, bool isAutosave=false) override | Illusions::IllusionsEngine | virtual |
| saveGameStream(Common::WriteStream *stream, bool isAutosave=false) | Engine | virtual |
| saveSavegameFromScript(int16 slotNum, uint32 callingThreadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| setCurrFontId(uint32 fontId) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| setCursorActorIndex(int actorIndex, int a, int b) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| setCursorControl(Control *control) override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
| setCursorControlRoutine(Control *control) override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
| setCursorHandMode(int mode) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| setCursorInventoryMode(int mode, int value) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| setDebugger(GUI::Debugger *debugger) | Engine | inline |
| setDefaultTextCoords() override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
| setDefaultTextDimensions(WidthHeight &dimensions) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| setDefaultTextPosition(Common::Point &position) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| setGameToLoadSlot(int slot) | Engine | |
| setMetaEngine(MetaEngine *metaEngine) | Engine | inline |
| setSceneIdThreadId(uint32 theSceneId, uint32 theThreadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| setSubtitleDuration(uint16 duration) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| setTextDuration(int kind, uint32 duration) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| setTotalPlayTime(uint32 time=0) | Engine | |
| shouldQuit() | Engine | static |
| showCursor() override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
| startAbortableThread(byte *scriptCodeIp1, byte *scriptCodeIp2, uint32 callingThreadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| startAbortableTimerThread(uint32 duration, uint32 threadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| startCursorHoldingObject(uint32 objectId, uint32 sequenceId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| startCursorSequence() (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| startFader(int duration, int minValue, int maxValue, int firstIndex, int lastIndex, uint32 threadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| startScreenShaker(uint pointsCount, uint32 duration, const ScreenShakerPoint *points, uint32 threadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| startScriptThread(uint32 threadId, uint32 callingThreadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| startScriptThread2(uint32 threadId, uint32 callingThreadId, uint32 unk) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| startScriptThreadSimple(uint32 threadId, uint32 callingThreadId) override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
| startTalkThread(uint32 objectId, uint32 talkId, uint32 sequenceId1, uint32 sequenceId2, uint32 callingThreadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| startTempScriptThread(byte *scriptCodeIp, uint32 callingThreadId, uint32 value8, uint32 valueC, uint32 value10) override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
| startTimerThread(uint32 duration, uint32 threadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| stopCursorHoldingObject() (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| stopScreenShaker() (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| syncSoundSettings() | Engine | virtual |
| testMainActorCollision(Control *control) override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
| testMainActorFastWalk(Control *control) override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
| unloadSpecialCode(uint32 resId) override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
| unpause(uint32 callerThreadId) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| unpauseFader() override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
| updateActors(uint flags) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| updateAddOns(const MetaEngine *metaEngine) const | Engine | |
| updateEvents() (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| updateFader() override (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | virtual |
| updateGameState2() (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| updateGraphics(uint flags) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| updateScreenShaker(uint flags) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| updateScript(uint flags) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| updateSequences(uint flags) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| updateSoundMan(uint flags) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| updateSprites(uint flags) (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |
| updateVideoPlayer(uint flags) (defined in Illusions::IllusionsEngine_Duckman) | Illusions::IllusionsEngine_Duckman | |
| warnMissingExtractedCDAudio() | Engine | |
| warnUserAboutUnsupportedAddOn(Common::String addOnName) | Engine | static |
| warnUserAboutUnsupportedGame(Common::String msg=Common::String()) | Engine | static |
| ~Engine() | Engine | virtual |
| ~IllusionsEngine() override (defined in Illusions::IllusionsEngine) | Illusions::IllusionsEngine | |