ScummVM API documentation
Illusions::IllusionsEngine_Duckman Member List

This is the complete list of members for Illusions::IllusionsEngine_Duckman, including all inherited members.

_activeScenes (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
_activeScenesCount (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
_actorInstances (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
_backgroundInstances (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
_camera (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
_controls (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
_currWalkOverlappedControl (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
_cursor (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
_defaultTextDimensions (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
_defaultTextPosition (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
_dialogSys (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
_dict (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
_doScriptThreadInit (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
_eventManEngineprotected
_fader (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
_field8 (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
_fieldA (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
_fontId (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
_gameState (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
_globalSceneId (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
_input (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
_isSaveAllowed (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
_lastUpdateTime (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
_mainMenuDialogEngineprotected
_menuChoiceOfs (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
_menuSystem (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
_mixerEngine
_nextTempThreadId (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
_pauseCtr (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
_prevSceneId (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
_random (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
_rerunThreads (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
_resGetCtr (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
_resGetTime (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
_resReader (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
_resSys (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
_resumeFromSavegameRequested (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
_savedInventoryActorIndex (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
_saveFileManEngineprotected
_savegameDescription (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
_savegameSceneId (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
_savegameSlotNum (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
_savegameThreadId (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
_screen (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
_screenPalette (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
_screenShaker (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
_screenText (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
_scriptOpcodes (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
_scriptResource (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
_soundMan (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
_specialCode (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
_stack (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
_subtitleDuration (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
_systemEngine
_talkItems (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
_targetNameEngineprotected
_theSceneId (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
_theThreadId (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
_threads (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
_timerEngineprotected
_unpauseControlActorFlag (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
_updateFunctions (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
_videoPlayer (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
activateSavegame(uint32 callingThreadId) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
applyGameSettings()Engineinlinevirtual
calcPointDirection(Common::Point &srcPt, Common::Point &dstPt, uint &facing) (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
canLoadGameStateCurrently(Common::U32String *msg=nullptr) overrideIllusions::IllusionsEngineinlinevirtual
canSaveAutosaveCurrently()Engineinlinevirtual
canSaveGameStateCurrently(Common::U32String *msg=nullptr) overrideIllusions::IllusionsEngineinlinevirtual
changeScene(uint32 sceneId, uint32 threadId, uint32 callerThreadId) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
checkActiveTalkThreads() (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
clearFader() override (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckmanvirtual
clipTextDuration(uint32 duration) (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
convertMousePos(Common::Point mousePos) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
convertPanXCoord(int16 x) (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
cursorControlRoutine(Control *control, uint32 deltaTime) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
defaultSyncSoundSettings()Engineprotected
disableCursorVerb(int verbNum) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
dumpActiveScenes(uint32 sceneId, uint32 threadId) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
dumpCurrSceneFiles(uint32 sceneId, uint32 threadId) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
enableCursorVerb(int verbNum) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
Engine(OSystem *syst)Engine
EngineFeature enum nameEngine
enterPause(uint32 sceneId, uint32 threadId) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
enterScene(uint32 sceneId, uint32 threadId) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
errorString(const char *buf_input, char *buf_output, int buf_output_size)Enginevirtual
errorUnsupportedGame(Common::String extraMsg)Enginestatic
existExtractedCDAudioFiles(uint track=1)Engine
existsSavegame(int num) (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
exitScene() (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
findActorSequenceFrames(Sequence *sequence) (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
findTriggerCause(uint32 sceneId, uint32 verbId, uint32 objectId2, uint32 objectId, uint32 &codeOffs) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
flipMute()Enginevirtual
getAutosaveSlot() constEngineinlinevirtual
getCurrentScene() override (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckmanvirtual
getCursorActorIndex() (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
getDebugger() finalEngineinlinevirtual
getDefaultTextDimensions(WidthHeight &dimensions) (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
getDefaultTextPosition(Common::Point &position) (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
getElapsedUpdateTime() (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
getEventManager()Engineinline
getGameId() const (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
getGameLanguage() const (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
getMetaEngine() constEngineinline
getMetaEngineDetection()Enginestatic
getNamedPointPosition(uint32 namedPointId) override (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckmanvirtual
getObjectActorPositionPtr(uint32 objectId) (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
getObjectActorTypeId(uint32 objectId) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
getObjectControl(uint32 objectId) override (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckmanvirtual
getOrCreateDebugger()Engine
getPrevScene() override (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckmanvirtual
getPriorityFromBase(int16 priority) override (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckmanvirtual
getRandom(int max) (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
getSaveFileManager()Engineinline
getSavegameFilename(const Common::String &target, int num) (defined in Illusions::IllusionsEngine)Illusions::IllusionsEnginestatic
getSaveStateName(int slot) constEngineinlinevirtual
getSubtitleDuration() (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
getTargetName() (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngineinline
getTimerManager()Engineinline
getTotalPlayTime() constEngine
getTriggerCause(uint32 verbId, uint32 objectId2, uint32 objectId, uint32 &outThreadId) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
handleAutoSave()Engine
hasFeature(EngineFeature f) const overrideIllusions::IllusionsEngine_Duckmanprotectedvirtual
hideCursor() override (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckmanvirtual
IllusionsEngine(OSystem *syst, const IllusionsGameDescription *gd) (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
IllusionsEngine_Duckman(OSystem *syst, const IllusionsGameDescription *gd) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
initActiveScenes() (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
initCursor() (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
initializePath(const Common::FSNode &gamePath)Enginevirtual
initInput() (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
initUpdateFunctions() (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
isCursorObject(uint32 actorTypeId, uint32 objectId) override (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckmanvirtual
isDataAndCDAudioReadFromSameCD()Engine
isPaused() constEngineinline
isSoundActive() (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
isVideoPlaying() override (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckmanvirtual
kReadSaveHeaderError enum name (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
kRSHEInvalidType enum value (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
kRSHEInvalidVersion enum value (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
kRSHEIoError enum value (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
kRSHENoError enum value (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
kSupportsArbitraryResolutions enum valueEngine
kSupportsChangingOptionsDuringRuntime enum valueEngine
kSupportsHelp enum valueEngine
kSupportsLoadingDuringRuntime enum valueEngine
kSupportsQuitDialogOverride enum valueEngine
kSupportsReturnToLauncher enum valueEngine
kSupportsSavingDuringRuntime enum valueEngine
kSupportsSubtitleOptions enum valueEngine
leavePause(uint32 sceneId, uint32 threadId) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
loadgame(const char *filename) (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
loadGameDialog()Engine
loadGameState(int slot) overrideIllusions::IllusionsEnginevirtual
loadGameStream(Common::SeekableReadStream *stream)Enginevirtual
loadSavegameFromScript(int16 slotNum, uint32 callingThreadId) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
loadScene(uint32 sceneId) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
loadSpecialCode(uint32 resId) override (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckmanvirtual
newScriptThread(uint32 threadId, uint32 callingThreadId, uint notifyFlags, byte *scriptCodeIp) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
newTempThreadId() (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
newTimerThread(uint32 duration, uint32 callingThreadId, bool isAbortable) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
notifyThreadId(uint32 &threadId) override (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckmanvirtual
openMainMenuDialog()Engine
pause(uint32 callerThreadId) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
pauseEngine()Engine
pauseEngineIntern(bool pause)Engineprotectedvirtual
pauseFader() override (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckmanvirtual
placeCursorControl(Control *control, uint32 sequenceId) override (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckmanvirtual
playSoundEffect(int index) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
playTriggerCauseSound(uint32 verbId, uint32 objectId2, uint32 objectId) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
playVideo(uint32 videoId, uint32 callingThreadId) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
popActiveScene() (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
pushActiveScene(uint32 sceneId) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
quitGame()Enginestatic
readSaveHeader(Common::SeekableReadStream *in, SaveHeader &header, bool skipThumbnail=true) (defined in Illusions::IllusionsEngine)Illusions::IllusionsEnginestatic
removeGameState(int slot) (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
reset() (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
resumeFromSavegame(uint32 callingThreadId) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
run() overrideIllusions::IllusionsEngine_Duckmanprotectedvirtual
runDialog(GUI::Dialog &dialog)Engineprotectedvirtual
runTriggerCause(uint32 verbId, uint32 objectId2, uint32 objectId) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
runUpdateFunctions() (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
saveAutosaveIfEnabled()Engine
savegame(const char *filename, const char *description) (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
saveGameDialog()Engine
saveGameState(int slot, const Common::String &desc, bool isAutosave=false) overrideIllusions::IllusionsEnginevirtual
saveGameStream(Common::WriteStream *stream, bool isAutosave=false)Enginevirtual
saveSavegameFromScript(int16 slotNum, uint32 callingThreadId) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
setCurrFontId(uint32 fontId) (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
setCursorActorIndex(int actorIndex, int a, int b) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
setCursorControl(Control *control) override (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckmanvirtual
setCursorControlRoutine(Control *control) override (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckmanvirtual
setCursorHandMode(int mode) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
setCursorInventoryMode(int mode, int value) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
setDebugger(GUI::Debugger *debugger)Engineinline
setDefaultTextCoords() override (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckmanvirtual
setDefaultTextDimensions(WidthHeight &dimensions) (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
setDefaultTextPosition(Common::Point &position) (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
setGameToLoadSlot(int slot)Engine
setMetaEngine(MetaEngine *metaEngine)Engineinline
setSceneIdThreadId(uint32 theSceneId, uint32 theThreadId) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
setSubtitleDuration(uint16 duration) (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
setTextDuration(int kind, uint32 duration) (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
setTotalPlayTime(uint32 time=0)Engine
shouldQuit()Enginestatic
showCursor() override (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckmanvirtual
startAbortableThread(byte *scriptCodeIp1, byte *scriptCodeIp2, uint32 callingThreadId) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
startAbortableTimerThread(uint32 duration, uint32 threadId) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
startCursorHoldingObject(uint32 objectId, uint32 sequenceId) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
startCursorSequence() (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
startFader(int duration, int minValue, int maxValue, int firstIndex, int lastIndex, uint32 threadId) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
startScreenShaker(uint pointsCount, uint32 duration, const ScreenShakerPoint *points, uint32 threadId) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
startScriptThread(uint32 threadId, uint32 callingThreadId) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
startScriptThread2(uint32 threadId, uint32 callingThreadId, uint32 unk) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
startScriptThreadSimple(uint32 threadId, uint32 callingThreadId) override (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckmanvirtual
startTalkThread(uint32 objectId, uint32 talkId, uint32 sequenceId1, uint32 sequenceId2, uint32 callingThreadId) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
startTempScriptThread(byte *scriptCodeIp, uint32 callingThreadId, uint32 value8, uint32 valueC, uint32 value10) override (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckmanvirtual
startTimerThread(uint32 duration, uint32 threadId) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
stopCursorHoldingObject() (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
stopScreenShaker() (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
syncSoundSettings()Enginevirtual
testMainActorCollision(Control *control) override (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckmanvirtual
testMainActorFastWalk(Control *control) override (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckmanvirtual
unloadSpecialCode(uint32 resId) override (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckmanvirtual
unpause(uint32 callerThreadId) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
unpauseFader() override (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckmanvirtual
updateActors(uint flags) (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
updateEvents() (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
updateFader() override (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckmanvirtual
updateGameState2() (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
updateGraphics(uint flags) (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
updateScreenShaker(uint flags) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
updateScript(uint flags) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
updateSequences(uint flags) (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
updateSoundMan(uint flags) (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
updateSprites(uint flags) (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine
updateVideoPlayer(uint flags) (defined in Illusions::IllusionsEngine_Duckman)Illusions::IllusionsEngine_Duckman
warnMissingExtractedCDAudio()Engine
warnUserAboutUnsupportedGame(Common::String msg=Common::String())Enginestatic
~Engine()Enginevirtual
~IllusionsEngine() override (defined in Illusions::IllusionsEngine)Illusions::IllusionsEngine