ScummVM API documentation
static_string.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#include "common/str.h"
23#include "common/system.h"
24
25namespace Hpl1 {
26
28public:
29 constexpr StaticString(const char *str) : _str(str) {
30 }
31
32 const char *c_str() const {
33 return _str;
34 }
35
36 operator Common::String() {
37 return _str;
38 }
39
40private:
41 const char *_str = "";
42};
43
44inline bool operator==(const StaticString &lhs, const StaticString &rhs) {
45 return scumm_stricmp(lhs.c_str(), rhs.c_str()) == 0;
46}
47
48inline bool operator<(const StaticString &lhs, const StaticString &rhs) {
49 return scumm_stricmp(lhs.c_str(), rhs.c_str()) < 0;
50}
51
52} // namespace Hpl1
Definition: str.h:59
Definition: static_string.h:27