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gui_buffer.h
1 
2 /* ScummVM - Graphic Adventure Engine
3  *
4  * ScummVM is the legal property of its developers, whose names
5  * are too numerous to list here. Please refer to the COPYRIGHT
6  * file distributed with this source distribution.
7  *
8  * This program is free software: you can redistribute it and/or modify
9  * it under the terms of the GNU General Public License as published by
10  * the Free Software Foundation, either version 3 of the License, or
11  * (at your option) any later version.
12  *
13  * This program is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16  * GNU General Public License for more details.
17  *
18  * You should have received a copy of the GNU General Public License
19  * along with this program. If not, see <http://www.gnu.org/licenses/>.
20  *
21  */
22 
23 #ifndef M4_GUI_GUI_BUFFER_H
24 #define M4_GUI_GUI_BUFFER_H
25 
26 #include "m4/m4_types.h"
27 #include "m4/graphics/gr_buff.h"
28 #include "m4/gui/gui_univ.h"
29 
30 namespace M4 {
31 
36 
41 
55 bool gui_buffer_register(int32 x1, int32 y1, Buffer *myBuf, uint32 scrnFlags, EventHandler evtHandler);
56 void gui_buffer_deregister(void *myBuf);
57 
58 bool gui_GrBuff_register(int32 x1, int32 y1, GrBuff *myBuf, uint32 scrnFlags, EventHandler evtHandler);
59 void gui_buffer_activate(Buffer *myBuf);
60 bool gui_buffer_add_key(Buffer *myBuf, long myKey, HotkeyCB cb);
61 
68 bool gui_buffer_set_event_handler(void *myBuf, EventHandler evtHandler);
69 
70 } // End of namespace M4
71 
72 #endif
bool gui_buffer_set_event_handler(void *myBuf, EventHandler evtHandler)
void gui_buffer_system_shutdown()
Definition: database.h:28
bool gui_buffer_register(int32 x1, int32 y1, Buffer *myBuf, uint32 scrnFlags, EventHandler evtHandler)
bool gui_buffer_system_init()
Definition: display_client.h:113