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usecode_flex.h
1 /* ScummVM - Graphic Adventure Engine
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
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8  * it under the terms of the GNU General Public License as published by
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15  * GNU General Public License for more details.
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21 
22 #ifndef ULTIMA8_USECODE_USECODEFLEX_H
23 #define ULTIMA8_USECODE_USECODEFLEX_H
24 
25 #include "ultima/ultima8/usecode/usecode.h"
26 #include "ultima/ultima8/filesys/raw_archive.h"
27 
28 namespace Ultima {
29 namespace Ultima8 {
30 
31 class UsecodeFlex : public Usecode, protected RawArchive {
32 public:
34  ~UsecodeFlex() override { }
35 
36  const uint8 *get_class(uint32 classid) override;
37  uint32 get_class_size(uint32 classid) override;
38  const char *get_class_name(uint32 classid) override;
39  uint32 get_class_base_offset(uint32 classid) override;
40  uint32 get_class_event_count(uint32 classid) override;
41 };
42 
43 } // End of namespace Ultima8
44 } // End of namespace Ultima
45 
46 #endif
Definition: raw_archive.h:33
Definition: stream.h:745
Definition: detection.h:27
Definition: usecode.h:32
Definition: usecode_flex.h:31