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loadmsg.h
1 
2 /* ScummVM - Graphic Adventure Engine
3  *
4  * ScummVM is the legal property of its developers, whose names
5  * are too numerous to list here. Please refer to the COPYRIGHT
6  * file distributed with this source distribution.
7  *
8  * This program is free software: you can redistribute it and/or modify
9  * it under the terms of the GNU General Public License as published by
10  * the Free Software Foundation, either version 3 of the License, or
11  * (at your option) any later version.
12  *
13  * This program is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16  * GNU General Public License for more details.
17  *
18  * You should have received a copy of the GNU General Public License
19  * aint32 with this program; if not, write to the Free Software
20  *
21  *
22  * Based on the original sources
23  * Faery Tale II -- The Halls of the Dead
24  * (c) 1993-1996 The Wyrmkeep Entertainment Co.
25  */
26 
27 #ifndef SAGA2_LOADMSG_H
28 #define SAGA2_LOADMSG_H
29 
30 namespace Saga2 {
31 
32 void initLoadMode();
33 void updateLoadMode();
34 void closeLoadMode();
35 void loadingScreen();
36 
37 } // end of namespace Saga2
38 
39 #endif
Definition: actor.h:32