ScummVM API documentation
•
All
Classes
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Macros
Modules
Pages
loadmsg.h
1
2
/* ScummVM - Graphic Adventure Engine
3
*
4
* ScummVM is the legal property of its developers, whose names
5
* are too numerous to list here. Please refer to the COPYRIGHT
6
* file distributed with this source distribution.
7
*
8
* This program is free software: you can redistribute it and/or modify
9
* it under the terms of the GNU General Public License as published by
10
* the Free Software Foundation, either version 3 of the License, or
11
* (at your option) any later version.
12
*
13
* This program is distributed in the hope that it will be useful,
14
* but WITHOUT ANY WARRANTY; without even the implied warranty of
15
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16
* GNU General Public License for more details.
17
*
18
* You should have received a copy of the GNU General Public License
19
* aint32 with this program; if not, write to the Free Software
20
*
21
*
22
* Based on the original sources
23
* Faery Tale II -- The Halls of the Dead
24
* (c) 1993-1996 The Wyrmkeep Entertainment Co.
25
*/
26
27
#ifndef SAGA2_LOADMSG_H
28
#define SAGA2_LOADMSG_H
29
30
namespace
Saga2
{
31
32
void
initLoadMode();
33
void
updateLoadMode();
34
void
closeLoadMode();
35
void
loadingScreen();
36
37
}
// end of namespace Saga2
38
39
#endif
Saga2
Definition:
actor.h:32
engines
saga2
loadmsg.h
Generated on Wed Apr 9 2025 09:20:03 for ScummVM API documentation by
1.8.13