ScummVM API documentation
music.h
1 /* ScummVM - Graphic Adventure Engine
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20  */
21 
22 // Music class
23 
24 #ifndef MADE_MUSIC_H
25 #define MADE_MUSIC_H
26 
27 #include "audio/midiplayer.h"
28 #include "common/stream.h"
29 
30 namespace Toltecs {
31 
32 class ArchiveReader;
33 
35 public:
36  MusicPlayer(bool isGM = true);
37 
38  void playMIDI(const byte *data, uint32 size, bool loop = false);
39  void stopAndClear();
40 
41  // MidiDriver_BASE interface implementation
42  void send(uint32 b) override;
43 
44 protected:
45  bool _isGM;
46 
47 private:
48  byte *_buffer;
49  bool _milesAudioMode;
50 };
51 
52 class Music : public MusicPlayer {
53 public:
54 
55  Music(ArchiveReader *arc);
56  ~Music() override {}
57 
58  void playSequence(int16 sequenceResIndex);
59  void stopSequence();
60 
61  void saveState(Common::WriteStream *out);
62  void loadState(Common::ReadStream *in);
63 
64 private:
65  int16 _sequenceResIndex;
66  ArchiveReader *_arc;
67 };
68 
69 } // End of namespace Toltecs
70 
71 #endif
Definition: midiplayer.h:63
Definition: animation.h:28
void send(uint32 b) override
Definition: stream.h:77
Definition: resource.h:37
Definition: music.h:52
Definition: music.h:34
Definition: stream.h:385