ScummVM API documentation
recorder-saves.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef BACKEND_SAVES_RECORDER_H
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#define BACKEND_SAVES_RECORDER_H
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#include "backends/saves/default/default-saves.h"
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class
RecorderSaveFileManager
:
public
DefaultSaveFileManager
{
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virtual
Common::StringArray
listSaveFiles(
const
Common::String
&pattern);
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virtual
Common::InSaveFile
*openForLoading(
const
Common::String
&filename);
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};
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#endif
RecorderSaveFileManager
Definition:
recorder-saves.h:30
Common::String
Definition:
str.h:59
Common::Array< String >
Common::SeekableReadStream
Definition:
stream.h:745
DefaultSaveFileManager
Definition:
default-saves.h:34
backends
saves
recorder
recorder-saves.h
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