23 #ifndef MADS_DETECTION_H 24 #define MADS_DETECTION_H 26 #include "engines/advancedDetector.h" 32 GType_Dragonsphere = 1,
48 #define GAMEOPTION_EASY_MOUSE GUIO_GAMEOPTIONS1 49 #define GAMEOPTION_ANIMATED_INVENTORY GUIO_GAMEOPTIONS2 50 #define GAMEOPTION_ANIMATED_INTERFACE GUIO_GAMEOPTIONS3 51 #define GAMEOPTION_NAUGHTY_MODE GUIO_GAMEOPTIONS4 55 #define GAMEOPTION_TTS_NARRATOR GUIO_GAMEOPTIONS5 60 #endif // MADS_DETECTION_H Definition: advancedDetector.h:120
Definition: detection.h:41