23 #ifndef MADS_DETECTION_H 24 #define MADS_DETECTION_H 26 #include "engines/advancedDetector.h" 32 GType_Dragonsphere = 1,
42 AD_GAME_DESCRIPTION_HELPERS(desc);
50 #define GAMEOPTION_EASY_MOUSE GUIO_GAMEOPTIONS1 51 #define GAMEOPTION_ANIMATED_INVENTORY GUIO_GAMEOPTIONS2 52 #define GAMEOPTION_ANIMATED_INTERFACE GUIO_GAMEOPTIONS3 53 #define GAMEOPTION_NAUGHTY_MODE GUIO_GAMEOPTIONS4 56 #define GAMEOPTION_TTS_NARRATOR GUIO_GAMEOPTIONS5 59 #define GAMEOPTION_COPY_PROTECTION GUIO_GAMEOPTIONS6 65 #endif // MADS_DETECTION_H Definition: advancedDetector.h:163
Definition: detection.h:41