ScummVM API documentation
detection.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  *
21  */
22 
23 #ifndef MADS_DETECTION_H
24 #define MADS_DETECTION_H
25 
26 #include "engines/advancedDetector.h"
27 
28 namespace MADS {
29 
30 enum {
31  GType_RexNebular = 0,
32  GType_Dragonsphere = 1,
33  GType_Phantom = 2,
34  GType_Forest = 3
35 };
36 
37 enum {
38  GF_INSTALLER = 1
39 };
40 
42  ADGameDescription desc;
43 
44  int gameID;
45  uint32 features;
46 };
47 
48 #define GAMEOPTION_EASY_MOUSE GUIO_GAMEOPTIONS1
49 #define GAMEOPTION_ANIMATED_INVENTORY GUIO_GAMEOPTIONS2
50 #define GAMEOPTION_ANIMATED_INTERFACE GUIO_GAMEOPTIONS3
51 #define GAMEOPTION_NAUGHTY_MODE GUIO_GAMEOPTIONS4
52 //#define GAMEOPTION_GRAPHICS_DITHERING GUIO_GAMEOPTIONS5
53 
54 #ifdef USE_TTS
55 #define GAMEOPTION_TTS_NARRATOR GUIO_GAMEOPTIONS5
56 #endif
57 
58 } // End of namespace MADS
59 
60 #endif // MADS_DETECTION_H
Definition: advancedDetector.h:120
Definition: detection.h:41
Definition: action.h:28