ScummVM API documentation
cmisc.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * aint32 with this program; if not, write to the Free Software
19 *
20 *
21 * Based on the original sources
22 * Faery Tale II -- The Halls of the Dead
23 * (c) 1993-1996 The Wyrmkeep Entertainment Co.
24 */
25
26#ifndef SAGA2_CMISC_H
27#define SAGA2_CMISC_H
28
29namespace Saga2 {
30
31// Clamps the number "num" between two limits
32int32 clamp(int32 lowerLimit, int32 num, int32 upperLimit);
33
34// Converts x/y point to angle + distance
35int16 ptToAngle(int16 dx, int16 dy, int16 *dist = NULL);
36
37#if defined( USEWINDOWS )
38inline void delay(int32 ms) {
39 Sleep(ms);
40}
41#endif
42
43} // end of namespace Saga2
44
45#endif