ScummVM API documentation
gfxfilter_scummvm_renderer.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 //=============================================================================
23 //
24 // SDL software renderer filter. Technically a non-op, as SDL_Renderer
25 // does the job.
26 //
27 //=============================================================================
28 
29 #ifndef AGS_ENGINE_GFX_SCUMMVM_RENDERER_FILTER_H
30 #define AGS_ENGINE_GFX_SCUMMVM_RENDERER_FILTER_H
31 
32 #include "ags/engine/gfx/gfxfilter_scaling.h"
33 
34 namespace AGS3 {
35 namespace AGS {
36 namespace Engine {
37 namespace ALSW {
38 
40 public:
41  ~ScummVMRendererGfxFilter() override {}
42 
43  const GfxFilterInfo &GetInfo() const override;
44 };
45 
46 } // namespace ALSW
47 } // namespace Engine
48 } // namespace AGS
49 } // namespace AGS3
50 
51 #endif
Definition: achievements_tables.h:27
Definition: gfxfilter_scummvm_renderer.h:39
Definition: gfxfilter.h:41
Definition: engine.h:143
Definition: ags.h:40
Definition: gfxfilter_scaling.h:40