| _cursorDependency (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
| _decodeSound (defined in Nancy::Action::DecoderPuzzle) | Nancy::Action::DecoderPuzzle | protected |
| _decodeSoundPending (defined in Nancy::Action::DecoderPuzzle) | Nancy::Action::DecoderPuzzle | protected |
| _dependencies (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
| _description (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
| _drawSurface (defined in Nancy::RenderObject) | Nancy::RenderObject | |
| _execType (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
| _exitCursorFromData (defined in Nancy::Action::PuzzleRecord) | Nancy::Action::PuzzleRecord | protected |
| _exitCursorType (defined in Nancy::Action::PuzzleRecord) | Nancy::Action::PuzzleRecord | protected |
| _exitHotspot (defined in Nancy::Action::PuzzleRecord) | Nancy::Action::PuzzleRecord | protected |
| _exitRequested (defined in Nancy::Action::DecoderPuzzle) | Nancy::Action::DecoderPuzzle | protected |
| _exitScene (defined in Nancy::Action::PuzzleRecord) | Nancy::Action::PuzzleRecord | protected |
| _fontID (defined in Nancy::Action::DecoderPuzzle) | Nancy::Action::DecoderPuzzle | protected |
| _hasHotspot (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
| _hasMoved (defined in Nancy::RenderObject) | Nancy::RenderObject | protected |
| _hasPendingKey (defined in Nancy::Action::DecoderPuzzle) | Nancy::Action::DecoderPuzzle | protected |
| _hotspot (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
| _image (defined in Nancy::Action::PuzzleRecord) | Nancy::Action::PuzzleRecord | protected |
| _imageName (defined in Nancy::Action::PuzzleRecord) | Nancy::Action::PuzzleRecord | protected |
| _includeSource (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
| _isActive (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
| _isDone (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
| _isNativeResolution (defined in Nancy::RenderObject) | Nancy::RenderObject | protected |
| _isVisible (defined in Nancy::RenderObject) | Nancy::RenderObject | protected |
| _maxLength (defined in Nancy::Action::DecoderPuzzle) | Nancy::Action::DecoderPuzzle | protected |
| _needsRedraw (defined in Nancy::RenderObject) | Nancy::RenderObject | protected |
| _output (defined in Nancy::Action::DecoderPuzzle) | Nancy::Action::DecoderPuzzle | protected |
| _pending (defined in Nancy::Action::DecoderPuzzle) | Nancy::Action::DecoderPuzzle | protected |
| _pendingKey (defined in Nancy::Action::DecoderPuzzle) | Nancy::Action::DecoderPuzzle | protected |
| _previousScreenPosition (defined in Nancy::RenderObject) | Nancy::RenderObject | protected |
| _resetMovie (defined in Nancy::Action::DecoderPuzzle) | Nancy::Action::DecoderPuzzle | protected |
| _resetMovieName (defined in Nancy::Action::DecoderPuzzle) | Nancy::Action::DecoderPuzzle | protected |
| _resetMovieRect (defined in Nancy::Action::DecoderPuzzle) | Nancy::Action::DecoderPuzzle | protected |
| _resetSound (defined in Nancy::Action::DecoderPuzzle) | Nancy::Action::DecoderPuzzle | protected |
| _resetting (defined in Nancy::Action::DecoderPuzzle) | Nancy::Action::DecoderPuzzle | protected |
| _restoreOutput (defined in Nancy::Action::DecoderPuzzle) | Nancy::Action::DecoderPuzzle | protected |
| _saveOutput (defined in Nancy::Action::DecoderPuzzle) | Nancy::Action::DecoderPuzzle | protected |
| _screenPosition (defined in Nancy::RenderObject) | Nancy::RenderObject | protected |
| _solved (defined in Nancy::Action::DecoderPuzzle) | Nancy::Action::DecoderPuzzle | protected |
| _solveScene (defined in Nancy::Action::PuzzleRecord) | Nancy::Action::PuzzleRecord | protected |
| _solveSound (defined in Nancy::Action::PuzzleRecord) | Nancy::Action::PuzzleRecord | protected |
| _solveSoundBlock (defined in Nancy::Action::DecoderPuzzle) | Nancy::Action::DecoderPuzzle | protected |
| _solveSoundDelay (defined in Nancy::Action::PuzzleRecord) | Nancy::Action::PuzzleRecord | protected |
| _state (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
| _substitutions (defined in Nancy::Action::DecoderPuzzle) | Nancy::Action::DecoderPuzzle | protected |
| _textX (defined in Nancy::Action::DecoderPuzzle) | Nancy::Action::DecoderPuzzle | protected |
| _textY (defined in Nancy::Action::DecoderPuzzle) | Nancy::Action::DecoderPuzzle | protected |
| _type (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
| _typeSound (defined in Nancy::Action::DecoderPuzzle) | Nancy::Action::DecoderPuzzle | protected |
| _words (defined in Nancy::Action::DecoderPuzzle) | Nancy::Action::DecoderPuzzle | protected |
| _z (defined in Nancy::RenderObject) | Nancy::RenderObject | protected |
| ActionRecord() (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | inline |
| beginReset() (defined in Nancy::Action::DecoderPuzzle) | Nancy::Action::DecoderPuzzle | protected |
| canHaveHotspot() const (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | inlinevirtual |
| checkSolved() (defined in Nancy::Action::DecoderPuzzle) | Nancy::Action::DecoderPuzzle | protected |
| convertToLocal(const Common::Rect &screen) const (defined in Nancy::RenderObject) | Nancy::RenderObject | |
| convertToScreen(const Common::Rect &rect) const (defined in Nancy::RenderObject) | Nancy::RenderObject | |
| cursorSetFromScript() const (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | inlinevirtual |
| decodePending(bool &noMatch) (defined in Nancy::Action::DecoderPuzzle) | Nancy::Action::DecoderPuzzle | protected |
| DecoderPuzzle() (defined in Nancy::Action::DecoderPuzzle) | Nancy::Action::DecoderPuzzle | inline |
| execute() override (defined in Nancy::Action::DecoderPuzzle) | Nancy::Action::DecoderPuzzle | virtual |
| ExecutionState enum name (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
| ExecutionType enum name (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
| finishExecution() (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | protected |
| getBounds() const (defined in Nancy::RenderObject) | Nancy::RenderObject | inline |
| getHeldPiecePos(const Common::Point &mousePos, const Common::Rect &src, const Common::Point &offset) const (defined in Nancy::Action::PuzzleRecord) | Nancy::Action::PuzzleRecord | protected |
| getHoverCursor() const (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | inlinevirtual |
| getPreviousScreenPosition() const (defined in Nancy::RenderObject) | Nancy::RenderObject | |
| getPuzzleData() const (defined in Nancy::Action::DecoderPuzzle) | Nancy::Action::DecoderPuzzle | protected |
| getRecordExtraInfo() const override (defined in Nancy::Action::PuzzleRecord) | Nancy::Action::PuzzleRecord | virtual |
| getRecordTypeName() const override (defined in Nancy::Action::DecoderPuzzle) | Nancy::Action::DecoderPuzzle | inlineprotectedvirtual |
| getScreenPosition() const (defined in Nancy::RenderObject) | Nancy::RenderObject | |
| getScreenPositionRaw() const (defined in Nancy::RenderObject) | Nancy::RenderObject | inline |
| getZOrder() const (defined in Nancy::RenderObject) | Nancy::RenderObject | inline |
| grabPalette(byte *colors, uint paletteStart=0, uint paletteSize=256) (defined in Nancy::RenderObject) | Nancy::RenderObject | |
| handleInput(NancyInput &input) override (defined in Nancy::Action::DecoderPuzzle) | Nancy::Action::DecoderPuzzle | virtual |
| hasMoved() const (defined in Nancy::RenderObject) | Nancy::RenderObject | inline |
| hasSolveSound() const (defined in Nancy::Action::PuzzleRecord) | Nancy::Action::PuzzleRecord | protected |
| hoverExitHotspot(const NancyInput &input) const (defined in Nancy::Action::PuzzleRecord) | Nancy::Action::PuzzleRecord | protected |
| init() override (defined in Nancy::Action::DecoderPuzzle) | Nancy::Action::DecoderPuzzle | virtual |
| initViewportSurface() (defined in Nancy::Action::PuzzleRecord) | Nancy::Action::PuzzleRecord | protected |
| isAcceptedKey(byte key) (defined in Nancy::Action::DecoderPuzzle) | Nancy::Action::DecoderPuzzle | protectedstatic |
| isExitHotspotHovered(const NancyInput &input) const (defined in Nancy::Action::PuzzleRecord) | Nancy::Action::PuzzleRecord | protected |
| isNativeResolution() const (defined in Nancy::RenderObject) | Nancy::RenderObject | inline |
| isSolveSoundPlaying() const (defined in Nancy::Action::PuzzleRecord) | Nancy::Action::PuzzleRecord | protected |
| isSoundBlockPlaying(const RandomSoundBlock &block) const (defined in Nancy::Action::PuzzleRecord) | Nancy::Action::PuzzleRecord | protected |
| isViewportRelative() const override (defined in Nancy::Action::DecoderPuzzle) | Nancy::Action::DecoderPuzzle | inlinevirtual |
| isVisible() const (defined in Nancy::RenderObject) | Nancy::RenderObject | inline |
| kActionTrigger enum value (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
| kBegin enum value (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
| kOneShot enum value (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
| kRepeating enum value (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
| kRun enum value (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | |
| loadImage() (defined in Nancy::Action::PuzzleRecord) | Nancy::Action::PuzzleRecord | protected |
| moveTo(const Common::Point &position) (defined in Nancy::RenderObject) | Nancy::RenderObject | |
| moveTo(const Common::Rect &bounds) (defined in Nancy::RenderObject) | Nancy::RenderObject | |
| needsRedraw() const (defined in Nancy::RenderObject) | Nancy::RenderObject | inline |
| onPause(bool paused) override (defined in Nancy::Action::DecoderPuzzle) | Nancy::Action::DecoderPuzzle | virtual |
| playSolveSound() (defined in Nancy::Action::PuzzleRecord) | Nancy::Action::PuzzleRecord | protected |
| playSoundBlock(const RandomSoundBlock &block) (defined in Nancy::Action::PuzzleRecord) | Nancy::Action::PuzzleRecord | protected |
| PuzzleRecord(uint zOrder) (defined in Nancy::Action::PuzzleRecord) | Nancy::Action::PuzzleRecord | inline |
| readData(Common::SeekableReadStream &stream) override (defined in Nancy::Action::DecoderPuzzle) | Nancy::Action::DecoderPuzzle | virtual |
| readExitHotspot(Common::SeekableReadStream &stream) (defined in Nancy::Action::PuzzleRecord) | Nancy::Action::PuzzleRecord | protected |
| redraw() (defined in Nancy::Action::DecoderPuzzle) | Nancy::Action::DecoderPuzzle | protected |
| registerGraphics() (defined in Nancy::RenderObject) | Nancy::RenderObject | virtual |
| RenderActionRecord(uint zOrder) (defined in Nancy::Action::RenderActionRecord) | Nancy::Action::RenderActionRecord | inline |
| RenderActionRecord(RenderActionRecord &&)=default (defined in Nancy::Action::RenderActionRecord) | Nancy::Action::RenderActionRecord | |
| RenderObject(uint16 zOrder) (defined in Nancy::RenderObject) | Nancy::RenderObject | |
| RenderObject(uint16 zOrder, Graphics::ManagedSurface &surface, const Common::Rect &srcBounds, const Common::Rect &destBounds) (defined in Nancy::RenderObject) | Nancy::RenderObject | |
| RenderObject(RenderObject &&)=default (defined in Nancy::RenderObject) | Nancy::RenderObject | |
| setDataCursor(uint16 cursorType, bool hotspotVariant=true) const (defined in Nancy::Action::PuzzleRecord) | Nancy::Action::PuzzleRecord | protected |
| setExitCursor() const (defined in Nancy::Action::PuzzleRecord) | Nancy::Action::PuzzleRecord | protected |
| setHasMoved(bool hasMoved) (defined in Nancy::RenderObject) | Nancy::RenderObject | inline |
| setNativeResolution(bool isNative) (defined in Nancy::RenderObject) | Nancy::RenderObject | inline |
| setNeedsRedraw(bool needsRedraw) (defined in Nancy::RenderObject) | Nancy::RenderObject | inline |
| setPalette(const Common::Path &paletteName, uint paletteStart=0, uint paletteSize=256) (defined in Nancy::RenderObject) | Nancy::RenderObject | |
| setPalette(const byte *colors, uint paletteStart=0, uint paletteSize=256) (defined in Nancy::RenderObject) | Nancy::RenderObject | |
| setTransparent(bool isTransparent) (defined in Nancy::RenderObject) | Nancy::RenderObject | |
| setVisible(bool visible) (defined in Nancy::RenderObject) | Nancy::RenderObject | |
| setZOrder(uint16 z) (defined in Nancy::RenderObject) | Nancy::RenderObject | |
| survivesSceneChange(bool nextSceneIsNoArt) const (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | inlinevirtual |
| updateGraphics() (defined in Nancy::RenderObject) | Nancy::RenderObject | inlinevirtual |
| updatePreviousScreenPosition() (defined in Nancy::RenderObject) | Nancy::RenderObject | inline |
| ~ActionRecord() (defined in Nancy::Action::ActionRecord) | Nancy::Action::ActionRecord | inlinevirtual |
| ~DecoderPuzzle() (defined in Nancy::Action::DecoderPuzzle) | Nancy::Action::DecoderPuzzle | inlinevirtual |
| ~PuzzleRecord() (defined in Nancy::Action::PuzzleRecord) | Nancy::Action::PuzzleRecord | inlinevirtual |
| ~RenderActionRecord() (defined in Nancy::Action::RenderActionRecord) | Nancy::Action::RenderActionRecord | inlinevirtual |
| ~RenderObject() (defined in Nancy::RenderObject) | Nancy::RenderObject | virtual |