22 #ifndef MUTATIONOFJB_GAMEWIDGET_H 23 #define MUTATIONOFJB_GAMEWIDGET_H 25 #include "mutationofjb/widgets/widget.h" 44 GAME_NORMAL_AREA_WIDTH = 320,
45 GAME_NORMAL_AREA_HEIGHT = 139,
46 GAME_FULL_AREA_WIDTH = 320,
47 GAME_FULL_AREA_HEIGHT = 200
51 DIRTY_AFTER_SCENE_CHANGE = 1 << 1,
52 DIRTY_MAP_SELECTION = 1 << 2
89 uint8 _currentMapObjectId;
90 uint8 _nextMapObjectId;
Definition: managed_surface.h:51
Definition: gamedata.h:51
Definition: gamedata.h:213
Definition: animationdecoder.h:36
Definition: guiscreen.h:45