ScummVM API documentation
princess.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef ULTIMA_ULTIMA1_WIDGETS_PRINCESS_H
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#define ULTIMA_ULTIMA1_WIDGETS_PRINCESS_H
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#include "ultima/ultima1/widgets/wench.h"
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namespace
Ultima
{
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namespace
Ultima1 {
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namespace
Widgets {
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class
Princess
:
public
Wench
{
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protected
:
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void
movement
()
override
;
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public
:
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DECLARE_WIDGET(
Princess
)
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Princess
(
Ultima1Game
*game, Maps::MapBase *map,
int
hitPoints) :
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Wench
(game, map, 22, hitPoints) {}
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Princess
(
Ultima1Game
*game,
Maps::MapBase
*map) :
Wench
(game, map, 22) {}
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bool
subtractHitPoints
(uint amount)
override
;
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};
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}
// End of namespace Widgets
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}
// End of namespace Ultima1
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}
// End of namespace Ultima
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#endif
Ultima::Ultima1::Widgets::Princess
Definition:
princess.h:34
Ultima::Ultima1::Widgets::Princess::movement
void movement() override
Ultima::Ultima1::Maps::MapBase
Definition:
map_base.h:39
Ultima
Definition:
detection.h:27
Ultima::Ultima1::Widgets::Wench
Definition:
wench.h:31
Ultima::Ultima1::Ultima1Game
Definition:
game.h:42
Ultima::Ultima1::Widgets::Princess::Princess
Princess(Ultima1Game *game, Maps::MapBase *map)
Definition:
princess.h:52
Ultima::Ultima1::Widgets::Princess::subtractHitPoints
bool subtractHitPoints(uint amount) override
engines
ultima
ultima1
widgets
princess.h
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