ScummVM API documentation
audio_info_pda_button.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef PINK_AUDIO_INFO_PDA_BUTTON_H
23#define PINK_AUDIO_INFO_PDA_BUTTON_H
24
25#include "common/debug.h"
26
27#include "pink/constants.h"
28#include "pink/cursor_mgr.h"
29#include "pink/objects/actions/action.h"
30#include "pink/objects/actors/actor.h"
31
32namespace Pink {
33
34class AudioInfoPDAButton : public Actor {
35public:
36 void toConsole() const override;
37
38 void onMouseOver(Common::Point point, CursorMgr *mgr) override;
39 void onMouseOverWithItem(Common::Point point, const Common::String &itemName, CursorMgr *cursorMgr) override;
40
41 void onLeftClickMessage() override;
42};
43
44} // End of namespace Pink
45
46#endif
Definition: str.h:59
Definition: actor.h:39
Definition: audio_info_pda_button.h:34
Definition: cursor_mgr.h:35
Definition: rect.h:144