ScummVM API documentation
audio_info_pda_button.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef PINK_AUDIO_INFO_PDA_BUTTON_H
23 #define PINK_AUDIO_INFO_PDA_BUTTON_H
24 
25 #include "common/debug.h"
26 
27 #include "pink/constants.h"
28 #include "pink/cursor_mgr.h"
29 #include "pink/objects/actions/action.h"
30 #include "pink/objects/actors/actor.h"
31 
32 namespace Pink {
33 
34 class AudioInfoPDAButton : public Actor {
35 public:
36  void toConsole() const override;
37 
38  void onMouseOver(Common::Point point, CursorMgr *mgr) override;
39  void onMouseOverWithItem(Common::Point point, const Common::String &itemName, CursorMgr *cursorMgr) override;
40 
41  void onLeftClickMessage() override;
42 };
43 
44 } // End of namespace Pink
45 
46 #endif
Definition: cursor_mgr.h:35
Definition: str.h:59
Definition: archive.h:35
Definition: rect.h:45
Definition: audio_info_pda_button.h:34
Definition: actor.h:39