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speech.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef AGS_ENGINE_AC_SPEECH_H
23 #define AGS_ENGINE_AC_SPEECH_H
24 
25 #include "ags/shared/util/string.h"
26 
27 namespace AGS3 {
28 
29 enum SkipSpeechStyle {
30  kSkipSpeechNone = -1,
31  kSkipSpeechKeyMouseTime = 0,
32  kSkipSpeechKeyTime = 1,
33  kSkipSpeechTime = 2,
34  kSkipSpeechKeyMouse = 3,
35  kSkipSpeechMouseTime = 4,
36  kSkipSpeechKey = 5,
37  kSkipSpeechMouse = 6,
38 
39  kSkipSpeechFirst = kSkipSpeechNone,
40  kSkipSpeechLast = kSkipSpeechMouse
41 };
42 
43 enum SpeechMode {
44  kSpeech_TextOnly = 0,
45  kSpeech_VoiceText = 1,
46  kSpeech_VoiceOnly = 2,
47 
48  kSpeech_First = kSpeech_TextOnly,
49  kSpeech_Last = kSpeech_VoiceOnly
50 };
51 
52 int user_to_internal_skip_speech(SkipSpeechStyle userval);
53 SkipSpeechStyle internal_skip_speech_to_user(int internal_val);
54 // Locates and initializes a voice pack of the given *name*, tells if successful;
55 // pass empty string for default voice pack.
56 bool init_voicepak(const AGS::Shared::String &name = "");
57 // Gets voice pack's ID name, that is a filename without "sp_" prefix and no extension.
58 AGS::Shared::String get_voicepak_name();
59 // Gets an asset's parent path for voice-over clips and data files
60 AGS::Shared::String get_voice_assetpath();
61 
62 } // namespace AGS3
63 
64 #endif
Definition: ags.h:40