ScummVM API documentation
dbg_wscript.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef M4_DBG_DBG_WSCRIPT_H
23#define M4_DBG_DBG_WSCRIPT_H
24
25#include "common/stream.h"
26#include "m4/m4_types.h"
27#include "m4/graphics/gr_font.h"
28#include "m4/wscript/ws_machine.h"
29
30namespace M4 {
31
32extern bool dbg_ws_init(bool showTheScreen, Font *useThisFont, frac16 *theGlobals);
33extern void dbg_ws_shutdown();
34extern void dbg_SetCurrMachInstr(machine *m, int32 pcOffset, bool isPcode);
35extern void dbg_EndCurrMachInstr();
36extern void dbg_AddOpcodeToMachineInstr(int instruction);
37extern void dbg_AddParamToCurrMachInstr(const char *param);
38extern void dbg_AddGlobalParamToCurrMachInstr(int num, const char *prefix = nullptr);
39extern void dbg_AddRegParamToCurrMachInstr(int num, const char *prefix = nullptr);
40
41} // namespace M4
42
43#endif
Definition: database.h:28
intptr frac16
Definition: m4_types.h:45