This is the complete list of members for Grim::Skeleton, including all inherited members.
_joints (defined in Grim::Skeleton) | Grim::Skeleton | |
_jointsMap (defined in Grim::Skeleton) | Grim::Skeleton | |
_numJoints (defined in Grim::Skeleton) | Grim::Skeleton | |
addAnimation(AnimationStateEmi *anim) (defined in Grim::Skeleton) | Grim::Skeleton | |
animate() (defined in Grim::Skeleton) | Grim::Skeleton | |
commitAnim() (defined in Grim::Skeleton) | Grim::Skeleton | |
dereference() (defined in Grim::Object) | Grim::Object | |
findJointIndex(const Common::String &name) const (defined in Grim::Skeleton) | Grim::Skeleton | |
getId() const (defined in Grim::Object) | Grim::Object | |
getJointIndex(const Joint *j) const (defined in Grim::Skeleton) | Grim::Skeleton | |
getJointNamed(const Common::String &name) const (defined in Grim::Skeleton) | Grim::Skeleton | |
getLayer(int priority) const (defined in Grim::Skeleton) | Grim::Skeleton | |
getParentJoint(const Joint *j) const (defined in Grim::Skeleton) | Grim::Skeleton | |
hasJoint(const Common::String &name) const (defined in Grim::Skeleton) | Grim::Skeleton | |
JointMap typedef (defined in Grim::Skeleton) | Grim::Skeleton | |
MAX_ANIMATION_LAYERS (defined in Grim::Skeleton) | Grim::Skeleton | static |
Object() (defined in Grim::Object) | Grim::Object | |
reference() (defined in Grim::Object) | Grim::Object | |
removeAnimation(AnimationStateEmi *anim) (defined in Grim::Skeleton) | Grim::Skeleton | |
reset() (defined in Grim::Object) | Grim::Object | inline |
Skeleton(const Common::String &filename, Common::SeekableReadStream *data) (defined in Grim::Skeleton) | Grim::Skeleton | |
~Object() (defined in Grim::Object) | Grim::Object | virtual |
~Skeleton() (defined in Grim::Skeleton) | Grim::Skeleton |