_actorDrawVirScr (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | |
_actorID (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | |
_actorX (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | |
_actorY (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | |
_clipOverride (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | |
_drawBottom (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | |
_drawTop (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | |
_height (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | protected |
_mirror (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | protected |
_numBlocks (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | protected |
_numStrips (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | protected |
_out (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | protected |
_paletteNum (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | |
_scaleX (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | |
_scaleY (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | |
_shadowMode (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | |
_shadowTable (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | |
_skipLimbs (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | |
_srcPtr (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | protected |
_vm (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | protected |
_width (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | protected |
_xMove (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | protected |
_yMove (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | protected |
_zbuf (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | |
BaseCostumeRenderer(ScummEngine *scumm) (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | inline |
drawCostume(const VirtScreen &vs, int numStrips, const Actor *a, bool drawToBackBuf) (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | |
drawLimb(const Actor *a, int limb)=0 (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | protectedpure virtual |
setCostume(int costume, int shadow)=0 (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | pure virtual |
setFacing(const Actor *a)=0 (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | pure virtual |
setPalette(uint16 *palette)=0 (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | pure virtual |
skipCelLines(ByleRLEData &compData, int num) (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | protected |
~BaseCostumeRenderer() (defined in Scumm::BaseCostumeRenderer) | Scumm::BaseCostumeRenderer | inlinevirtual |