This is the complete list of members for Watchmaker::CameraMan, including all inherited members.
CamAngleX (defined in Watchmaker::CameraMan) | Watchmaker::CameraMan | |
CamAngleY (defined in Watchmaker::CameraMan) | Watchmaker::CameraMan | |
ClipGolfCameraMove(t3dV3F *NewT, t3dV3F *OldT, t3dV3F *Source) (defined in Watchmaker::CameraMan) | Watchmaker::CameraMan | |
doCamera(WGame &game) (defined in Watchmaker::CameraMan) | Watchmaker::CameraMan | |
GetCameraIndexUnderPlayer(int32 pl) (defined in Watchmaker::CameraMan) | Watchmaker::CameraMan | |
GetCameraTarget(Init &init, t3dV3F *Target) (defined in Watchmaker::CameraMan) | Watchmaker::CameraMan | |
getCurCameraIndex() (defined in Watchmaker::CameraMan) | Watchmaker::CameraMan | inline |
GetRealCharPos(Init &init, t3dV3F *Target, int32 oc, uint8 bn) (defined in Watchmaker::CameraMan) | Watchmaker::CameraMan | |
HeadAngles (defined in Watchmaker::CameraMan) | Watchmaker::CameraMan | |
MoveHeadAngles(t3dF32 diffx, t3dF32 diffy) (defined in Watchmaker::CameraMan) | Watchmaker::CameraMan | |
PickCamera(t3dBODY *b, unsigned char in) (defined in Watchmaker::CameraMan) | Watchmaker::CameraMan | |
ProcessCamera(WGame &game) (defined in Watchmaker::CameraMan) | Watchmaker::CameraMan | |
resetAngle() (defined in Watchmaker::CameraMan) | Watchmaker::CameraMan | |
ResetCameraSource() (defined in Watchmaker::CameraMan) | Watchmaker::CameraMan | |
ResetCameraTarget() (defined in Watchmaker::CameraMan) | Watchmaker::CameraMan | |
resetLastCameraIndex() (defined in Watchmaker::CameraMan) | Watchmaker::CameraMan | inline |
StartAnimCamera(WGame &game) (defined in Watchmaker::CameraMan) | Watchmaker::CameraMan |