ScummVM API documentation
Watchmaker::CameraMan Member List

This is the complete list of members for Watchmaker::CameraMan, including all inherited members.

CamAngleX (defined in Watchmaker::CameraMan)Watchmaker::CameraMan
CamAngleY (defined in Watchmaker::CameraMan)Watchmaker::CameraMan
ClipGolfCameraMove(t3dV3F *NewT, t3dV3F *OldT, t3dV3F *Source) (defined in Watchmaker::CameraMan)Watchmaker::CameraMan
doCamera(WGame &game) (defined in Watchmaker::CameraMan)Watchmaker::CameraMan
GetCameraIndexUnderPlayer(int32 pl) (defined in Watchmaker::CameraMan)Watchmaker::CameraMan
GetCameraTarget(Init &init, t3dV3F *Target) (defined in Watchmaker::CameraMan)Watchmaker::CameraMan
getCurCameraIndex() (defined in Watchmaker::CameraMan)Watchmaker::CameraManinline
GetRealCharPos(Init &init, t3dV3F *Target, int32 oc, uint8 bn) (defined in Watchmaker::CameraMan)Watchmaker::CameraMan
HeadAngles (defined in Watchmaker::CameraMan)Watchmaker::CameraMan
MoveHeadAngles(t3dF32 diffx, t3dF32 diffy) (defined in Watchmaker::CameraMan)Watchmaker::CameraMan
PickCamera(t3dBODY *b, unsigned char in) (defined in Watchmaker::CameraMan)Watchmaker::CameraMan
ProcessCamera(WGame &game) (defined in Watchmaker::CameraMan)Watchmaker::CameraMan
resetAngle() (defined in Watchmaker::CameraMan)Watchmaker::CameraMan
ResetCameraSource() (defined in Watchmaker::CameraMan)Watchmaker::CameraMan
ResetCameraTarget() (defined in Watchmaker::CameraMan)Watchmaker::CameraMan
resetLastCameraIndex() (defined in Watchmaker::CameraMan)Watchmaker::CameraManinline
StartAnimCamera(WGame &game) (defined in Watchmaker::CameraMan)Watchmaker::CameraMan