ScummVM API documentation
Watchmaker::CameraMan Class Reference

Public Member Functions

void resetAngle ()
 
void resetLastCameraIndex ()
 
uint8 getCurCameraIndex ()
 
void MoveHeadAngles (t3dF32 diffx, t3dF32 diffy)
 
void GetCameraTarget (Init &init, t3dV3F *Target)
 
t3dCAMERAPickCamera (t3dBODY *b, unsigned char in)
 
void doCamera (WGame &game)
 
void GetRealCharPos (Init &init, t3dV3F *Target, int32 oc, uint8 bn)
 
void ResetCameraTarget ()
 
void ResetCameraSource ()
 
void ProcessCamera (WGame &game)
 
uint8 GetCameraIndexUnderPlayer (int32 pl)
 
void StartAnimCamera (WGame &game)
 
uint8 ClipGolfCameraMove (t3dV3F *NewT, t3dV3F *OldT, t3dV3F *Source)
 

Public Attributes

t3dV3F HeadAngles
 
t3dF32 CamAngleX
 
t3dF32 CamAngleY
 

The documentation for this class was generated from the following file: