ScummVM API documentation
graphics.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * Additional copyright for this file:
8 * Copyright (C) 1995 Presto Studios, Inc.
9 *
10 * This program is free software: you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation, either version 3 of the License, or
13 * (at your option) any later version.
14
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
19
20 * You should have received a copy of the GNU General Public License
21 * along with this program. If not, see <http://www.gnu.org/licenses/>.
22 *
23 */
24
25#ifndef BURIED_GRAPHICS_H
26#define BURIED_GRAPHICS_H
27
28#include "common/rect.h"
29#include "common/scummsys.h"
30
31namespace Common {
32class SeekableReadStream;
33}
34
35namespace Graphics {
36class Font;
37struct Surface;
38}
39
40namespace Buried {
41
42class BuriedEngine;
43
44enum Cursor {
45 kCursorNone = 0,
46
47 // Windows cursors
48 kCursorArrow = 32512,
49 kCursorWait = 32514,
50
51 // Buried in Time Cursors
52 kCursorEmptyArrow = 100,
53 kCursorFinger = 101,
54 kCursorMagnifyingGlass = 102,
55 kCursorOpenHand = 103,
56 kCursorClosedHand = 104,
57 kCursorPutDown = 105,
58 kCursorNextPage = 106,
59 kCursorPrevPage = 107,
60 kCursorMoveUp = 108,
61 kCursorMoveDown = 109,
62 kCursorLocateA = 110,
63 kCursorLocateB = 111,
64 kCursorArrowUp = 112,
65 kCursorArrowLeft = 113,
66 kCursorArrowDown = 114,
67 kCursorArrowRight = 115
68};
69
70enum TextAlign {
74};
75
77public:
80
81 byte *getDefaultPalette() const { return _palette; }
82 Graphics::Font *createFont(int size, bool bold = false) const;
83 Cursor setCursor(Cursor newCursor);
84 void toggleCursor(bool show);
85 Graphics::Surface *getBitmap(uint32 bitmapID);
86 Graphics::Surface *getBitmap(const Common::Path &fileName, bool required = true);
87 uint32 getColor(byte r, byte g, byte b);
88
89 void invalidateRect(const Common::Rect &rect, bool erase = true);
90 const Common::Rect &getDirtyRect() const { return _dirtyRect; }
91
92 void markMouseMoved() { _mouseMoved = true; }
93 void updateScreen(bool drawWindows = true);
94 Graphics::Surface *getScreen() const { return _screen; }
95 bool needsErase() const { return _needsErase; }
96
97 void blit(const Graphics::Surface *surface, int x, int y);
98 void blit(const Graphics::Surface *surface, int x, int y, uint width, uint height);
99 void blit(const Graphics::Surface *surface, const Common::Rect &srcRect, const Common::Rect &dstRect);
100 void fillRect(const Common::Rect &rect, uint32 color);
101 void keyBlit(Graphics::Surface *dst, int xDst, int yDst, int w, int h, const Graphics::Surface *src, uint xSrc, uint ySrc, uint32 transColor);
102 void keyBlit(Graphics::Surface *dst, int xDst, int yDst, int w, int h, const Graphics::Surface *src, uint xSrc, uint ySrc, byte rTrans, byte gTrans, byte bTrans);
103 void opaqueTransparentBlit(Graphics::Surface *dst, int xDst, int yDst, int w, int h, const Graphics::Surface *src, uint xSrc, uint ySrc, int opacityValue, byte r, byte g, byte b);
104 bool checkPointAgainstMaskedBitmap(const Graphics::Surface *bitmap, int x, int y, const Common::Point &point, byte rTrans, byte gTrans, byte bTrans);
105 void crossBlit(Graphics::Surface *dst, int xDst, int yDst, uint w, uint h, const Graphics::Surface *src, uint xSrc, uint ySrc);
106 void renderText(Graphics::Surface *dst, Graphics::Font *font, const Common::String &text, int x, int y, int w, int h, uint32 color, int lineHeight, TextAlign textAlign = kTextAlignLeft, bool centerVertically = false);
107 void renderText(Graphics::Surface *dst, Graphics::Font *font, const Common::U32String &text, int x, int y, int w, int h, uint32 color, int lineHeight, TextAlign textAlign = kTextAlignLeft, bool centerVertically = false);
108 void drawEllipse(const Common::Rect &rect, uint32 color);
109
110 Graphics::Surface *remapPalettedFrame(const Graphics::Surface *frame, const byte *palette);
111
112 int computeHPushOffset(int speed);
113 int computeVPushOffset(int speed);
114
115private:
116 BuriedEngine *_vm;
117 Cursor _curCursor;
118
119 Common::Rect _dirtyRect;
120 bool _mouseMoved;
121 Graphics::Surface *_screen;
122 byte *_palette;
123 bool _needsErase;
124
125 byte *createDefaultPalette() const;
127
128 Graphics::Font *createArialFont(int size, bool bold) const;
129
130 Graphics::Font *createMSGothicFont(int size, bool bold) const;
131};
132
138public:
139 TempCursorChange(Cursor cursor);
141
142private:
143 Cursor _prevCursor;
144};
145
146} // End of namespace Buried
147
148#endif
Definition: buried.h:96
Definition: graphics.h:76
Definition: graphics.h:137
Definition: path.h:52
Definition: stream.h:745
Definition: str.h:59
Definition: ustr.h:57
Definition: font.h:83
TextAlign
Definition: font.h:48
@ kTextAlignCenter
Center the text.
Definition: font.h:52
@ kTextAlignRight
Align the text to the right.
Definition: font.h:54
@ kTextAlignLeft
Align the text to the left.
Definition: font.h:51
Definition: algorithm.h:29
Definition: formatinfo.h:28
Definition: rect.h:144
Definition: rect.h:536
Definition: atari-cursor.h:35
Definition: surface.h:67