ScummVM API documentation
ios7_game_controller.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef BACKENDS_PLATFORM_IOS7_IOS7_GAME_CONTROLLER_H
23 #define BACKENDS_PLATFORM_IOS7_IOS7_GAME_CONTROLLER_H
24 
25 #include <UIKit/UIKit.h>
26 
27 @class iPhoneView;
28 
29 @interface GameController : NSObject
30 
31 typedef enum {
32  kGameControllerJoystickLeft = 0,
33  kGameControllerJoystickRight
34 } GameControllerJoystick;
35 
36 
37 @property (nonatomic, readwrite, retain) iPhoneView *view;
38 @property (nonatomic, assign) BOOL isConnected;
39 
40 - (id)initWithView:(iPhoneView *)v;
41 
42 - (CGPoint)getLocationInView:(UITouch *)touch;
43 - (void)handleJoystickAxisMotionX:(int)x andY:(int)y forJoystick:(GameControllerJoystick)joystick;
44 - (void)handleJoystickButtonAction:(int)button isPressed:(bool)pressed;
45 
46 - (void)handleMainMenu:(BOOL)pressed;
47 @end
48 
49 #endif /* BACKENDS_PLATFORM_IOS7_IOS7_GAME_CONTROLLER_H */
Definition: ios7_game_controller.h:29
Definition: ios7_video.h:46