ScummVM API documentation
saves.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef XEEN_SAVES_H
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#define XEEN_SAVES_H
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#include "common/scummsys.h"
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#include "common/savefile.h"
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#include "common/serializer.h"
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#include "common/str.h"
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#include "graphics/surface.h"
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#include "mm/xeen/party.h"
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namespace
MM
{
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namespace
Xeen {
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enum
{
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kAutoSaveSlot = 0
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};
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struct
XeenSavegameHeader
{
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uint8 _version;
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Common::String
_saveName;
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Graphics::Surface
*_thumbnail;
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int
_year, _month, _day;
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int
_hour, _minute;
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int
_totalFrames;
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};
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class
SavesManager
{
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private
:
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Common::String
_targetName;
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private
:
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void
reset();
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public
:
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bool
_wonWorld;
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bool
_wonDarkSide;
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public
:
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SavesManager
(
const
Common::String
&targetName);
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~
SavesManager
();
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WARN_UNUSED_RESULT
static
bool
readSavegameHeader(
Common::InSaveFile
*in,
XeenSavegameHeader
&header,
bool
skipThumbnail
=
true
);
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void
writeSavegameHeader(
Common::OutSaveFile
*out,
XeenSavegameHeader
&header);
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Common::Error
loadGameState(
int
slot);
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Common::Error
saveGameState(
int
slot,
const
Common::String
&desc,
bool
isAutosave =
false
);
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void
doAutosave();
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void
newGame();
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bool
loadGame();
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bool
saveGame();
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};
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}
// End of namespace Xeen
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}
// End of namespace MM
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#endif
Common::String
Definition:
str.h:59
Graphics::Surface
Definition:
surface.h:67
Common::OutSaveFile
Definition:
savefile.h:54
Common::Error
Definition:
error.h:84
Common::SeekableReadStream
Definition:
stream.h:745
MM::Xeen::SavesManager
Definition:
saves.h:48
MM
Definition:
detection.h:27
Graphics::skipThumbnail
bool skipThumbnail(Common::SeekableReadStream &in)
MM::Xeen::XeenSavegameHeader
Definition:
saves.h:39
engines
mm
xeen
saves.h
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