ScummVM API documentation
Buried::SceneViewWindow Member List

This is the complete list of members for Buried::SceneViewWindow, including all inherited members.

_disableArthur (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
_parent (defined in Buried::Window)Buried::Windowprotected
_paused (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
_rect (defined in Buried::Window)Buried::Windowprotected
_vm (defined in Buried::Window)Buried::Windowprotected
addNumberToGlobalFlagTable(byte numberToAdd) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
asynchronousAnimationTimerCallback() (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
bioChipWindowDisplayed(bool flag) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
burnedLetterWindowDisplayed(bool flag) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
changeCycleFrameMovie(const Common::Path &fileName=Common::Path()) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
changeSpriteStatus(bool status) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
changeStillFrameMovie(const Common::Path &fileName=Common::Path()) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
checkAICommentDependencies(const Location &commentLocation, const AIComment &commentData) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
checkCustomAICommentDependencies(const Location &commentLocation, const AIComment &commentData) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
checkForAIComment(int commentType) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
checkForAIComment(const Location &commentLocation, int commentType) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
childWindowAtPoint(const Common::Point &point) (defined in Buried::Window)Buried::Window
closeCycleFrameMovie() (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
convertPointToGlobal(const Common::Point &point) (defined in Buried::Window)Buried::Window
convertPointToLocal(const Common::Point &point) (defined in Buried::Window)Buried::Window
convertPointToWindow(const Common::Point &point, Window *dest) (defined in Buried::Window)Buried::Window
displayLiveText(const Common::String &text="", bool notifyUser=true) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
displayTranslationText(const Common::String &text) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
draggingItem(int itemID, const Common::Point &pointLocation, int itemFlags) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
droppedItem(int itemID, const Common::Point &pointLocation, int itemFlags) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
enableCycleFrameCache(bool enable) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
enableCycling(bool enable) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
enableWindow(bool enable) (defined in Buried::Window)Buried::Window
flushCycleFrameCache() (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
forceEnableCycling(bool enable) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
getAbsoluteRect() const (defined in Buried::Window)Buried::Window
getAICommentDatabase(int timeZone, int environment) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
getAsynchronousAnimationCurrentPosition() (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
getClientRect() const (defined in Buried::Window)Buried::Window
getCurrentScene() const (defined in Buried::SceneViewWindow)Buried::SceneViewWindowinline
getCurrentSceneLocation(Location &curLocation) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
getCycleFrame(int frameIndex) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
getCycleFrameCopy(int frameIndex) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
getCyclingStatus() const (defined in Buried::SceneViewWindow)Buried::SceneViewWindowinline
getGlobalFlags() (defined in Buried::SceneViewWindow)Buried::SceneViewWindowinline
getNumberFromGlobalFlagTable(int tableIndex) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
getParent() const (defined in Buried::Window)Buried::Windowinline
getRect() const (defined in Buried::Window)Buried::Windowinline
getSceneStaticData(const Location &location, LocationStaticData &sceneStaticData) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
getStillFrame(int frameIndex) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
getStillFrameCopy(int frameIndex) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
infoWindowDisplayed(bool flag) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
invalidateRect(const Common::Rect &rect, bool erase=true) (defined in Buried::Window)Buried::Window
invalidateWindow(bool erase=true) (defined in Buried::Window)Buried::Windowinline
isAsynchronousAnimationStillPlaying() (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
isAuxWindowDisplayed() (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
isCyclingEnabled() const (defined in Buried::SceneViewWindow)Buried::SceneViewWindowinline
isNumberInGlobalFlagTable(byte numberToCheck) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
isScenePresent() (defined in Buried::SceneViewWindow)Buried::SceneViewWindowinline
isWindowEnabled() const (defined in Buried::Window)Buried::Window
isWindowVisible() const (defined in Buried::Window)Buried::Windowinline
jumpToScene(const Location &newLocation) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
jumpToSceneRestore(const Location &newLocation) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
killTimer(uint timer) (defined in Buried::Window)Buried::Windowprotected
kWindowHide enum value (defined in Buried::Window)Buried::Window
kWindowPosHideWindow enum value (defined in Buried::Window)Buried::Window
kWindowPosNoActivate enum value (defined in Buried::Window)Buried::Window
kWindowPosNoFlags enum value (defined in Buried::Window)Buried::Window
kWindowPosNoMove enum value (defined in Buried::Window)Buried::Window
kWindowPosNoSize enum value (defined in Buried::Window)Buried::Window
kWindowPosNoZOrder enum value (defined in Buried::Window)Buried::Window
kWindowPosShowWindow enum value (defined in Buried::Window)Buried::Window
kWindowShow enum value (defined in Buried::Window)Buried::Window
kWindowShowNormal enum value (defined in Buried::Window)Buried::Window
makeAbsoluteRect(const Common::Rect &rect) const (defined in Buried::Window)Buried::Windowprotected
moveInDirection(Direction direction) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
moveToDestination(const DestinationScene &destinationData) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
onEnable(bool enable) (defined in Buried::SceneViewWindow)Buried::SceneViewWindowvirtual
onEraseBackground() (defined in Buried::Window)Buried::Windowinlinevirtual
onKeyDown(const Common::KeyState &key, uint flags) (defined in Buried::Window)Buried::Windowinlinevirtual
onKeyUp(const Common::KeyState &key, uint flags) (defined in Buried::SceneViewWindow)Buried::SceneViewWindowvirtual
onKillFocus(Window *newWindow) (defined in Buried::Window)Buried::Windowinlinevirtual
onLButtonDown(const Common::Point &point, uint flags) (defined in Buried::SceneViewWindow)Buried::SceneViewWindowvirtual
onLButtonUp(const Common::Point &point, uint flags) (defined in Buried::SceneViewWindow)Buried::SceneViewWindowvirtual
onMButtonUp(const Common::Point &point, uint flags) (defined in Buried::Window)Buried::Windowinlinevirtual
onMouseMove(const Common::Point &point, uint flags) (defined in Buried::SceneViewWindow)Buried::SceneViewWindowvirtual
onPaint() (defined in Buried::SceneViewWindow)Buried::SceneViewWindowvirtual
onRButtonDown(const Common::Point &point, uint flags) (defined in Buried::Window)Buried::Windowinlinevirtual
onRButtonUp(const Common::Point &point, uint flags) (defined in Buried::Window)Buried::Windowinlinevirtual
onSetCursor(uint message) (defined in Buried::SceneViewWindow)Buried::SceneViewWindowvirtual
onSetFocus(Window *oldWindow) (defined in Buried::Window)Buried::Windowinlinevirtual
onTimer(uint timer) (defined in Buried::SceneViewWindow)Buried::SceneViewWindowvirtual
playAIComment(int commentType) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
playAIComment(const Location &commentLocation, int commentType) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
playAICommentFromData(const AIComment &commentData) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
playClippedSynchronousAnimation(int animationID, int left, int top, int right, int bottom) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
playPlacedSynchronousAnimation(int animationID, int left, int top) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
playSynchronousAnimation(int animationID) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
playSynchronousAnimationExtern(int animationID) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
playTransition(const DestinationScene &destinationData, int navFrame) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
postMessage(Message *message) (defined in Buried::Window)Buried::Window
pushNewTransition(Graphics::Surface *newBackground, int direction, int stripSize, int totalTime) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
pushTransition(Graphics::Surface *curBackground, Graphics::Surface *newBackground, int direction, uint stripSize, int totalTime) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
resetCursor() (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
resetNavigationArrows() (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
retrieveAICommentEntry(const Location &commentLocation, int commentType, const Common::Array< AIComment > &commentDatabase, int &lastFoundEntry, AIComment &currentCommentData) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
SceneViewWindow(BuriedEngine *vm, Window *parent) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
sendMessage(Message *message) (defined in Buried::Window)Buried::Window
setCapture() (defined in Buried::Window)Buried::Window
setFocus() (defined in Buried::Window)Buried::Window
setTimer(uint elapse) (defined in Buried::Window)Buried::Windowprotected
setWindowPos(const Window *insertAfter, int x, int y, int width, int height, uint flags) (defined in Buried::Window)Buried::Window
showCompletionScene() (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
showDeathScene(int deathSceneIndex) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
showWindow(WindowShowMode showMode) (defined in Buried::Window)Buried::Window
slideInTransition(Graphics::Surface *newBackground, int direction, int stripSize, int totalTime) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
slideOutTransition(Graphics::Surface *newBackground, int direction, int stripSize, int totalTime) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
startAsynchronousAnimation(int animationID, bool loopAnimation) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
startAsynchronousAnimation(int fileNameID, int startPosition, int playStartPosition, int frameCount, bool loopAnimation) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
startAsynchronousAnimationExtern(int fileNameID, int startPosition, int playStartPosition, int frameCount, bool loopAnimation) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
startEnvironmentAmbient(int oldTimeZone=-1, int oldEnvironment=-1, int timeZone=-1, int environment=-1, bool fade=true) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
startNewGame(bool walkthrough=false) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
startNewGame(const Location &startingLocation) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
startNewGameIntro(bool walkthrough=false) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
startPlacedAsynchronousAnimation(int left, int top, int width, int height, int animationID, bool loopAnimation) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
startPlacedAsynchronousAnimation(int left, int top, int width, int height, int fileNameID, int startPosition, int playStartPosition, int frameCount, bool loopAnimation) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
startPlacedAsynchronousAnimationExtern(int left, int top, int width, int height, int fileNameID, int startPosition, int playStartPosition, int frameCount, bool loopAnimation) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
stopAsynchronousAnimation() (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
timeSuitJump(int destination) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
updatePrebufferWithSprite(Sprite &spriteData) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
updateWindow() (defined in Buried::Window)Buried::Window
videoTransition(const Location &location, DestinationScene destinationData, int navFrame) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
walkTransition(const Location &location, const DestinationScene &destinationData, int navFrame) (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
Window(BuriedEngine *vm, Window *parent, bool visible=false) (defined in Buried::Window)Buried::Window
WindowPosFlags enum name (defined in Buried::Window)Buried::Window
WindowShowMode enum name (defined in Buried::Window)Buried::Window
~SceneViewWindow() (defined in Buried::SceneViewWindow)Buried::SceneViewWindow
~Window() (defined in Buried::Window)Buried::Windowvirtual