This is the complete list of members for Buried::SceneViewWindow, including all inherited members.
_disableArthur (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
_parent (defined in Buried::Window) | Buried::Window | protected |
_paused (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
_rect (defined in Buried::Window) | Buried::Window | protected |
_vm (defined in Buried::Window) | Buried::Window | protected |
addNumberToGlobalFlagTable(byte numberToAdd) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
asynchronousAnimationTimerCallback() (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
bioChipWindowDisplayed(bool flag) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
burnedLetterWindowDisplayed(bool flag) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
changeCycleFrameMovie(const Common::Path &fileName=Common::Path()) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
changeSpriteStatus(bool status) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
changeStillFrameMovie(const Common::Path &fileName=Common::Path()) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
checkAICommentDependencies(const Location &commentLocation, const AIComment &commentData) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
checkCustomAICommentDependencies(const Location &commentLocation, const AIComment &commentData) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
checkForAIComment(int commentType) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
checkForAIComment(const Location &commentLocation, int commentType) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
childWindowAtPoint(const Common::Point &point) (defined in Buried::Window) | Buried::Window | |
closeCycleFrameMovie() (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
convertPointToGlobal(const Common::Point &point) (defined in Buried::Window) | Buried::Window | |
convertPointToLocal(const Common::Point &point) (defined in Buried::Window) | Buried::Window | |
convertPointToWindow(const Common::Point &point, Window *dest) (defined in Buried::Window) | Buried::Window | |
displayLiveText(const Common::String &text="", bool notifyUser=true) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
displayTranslationText(const Common::String &text) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
draggingItem(int itemID, const Common::Point &pointLocation, int itemFlags) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
droppedItem(int itemID, const Common::Point &pointLocation, int itemFlags) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
enableCycleFrameCache(bool enable) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
enableCycling(bool enable) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
enableWindow(bool enable) (defined in Buried::Window) | Buried::Window | |
flushCycleFrameCache() (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
forceEnableCycling(bool enable) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
getAbsoluteRect() const (defined in Buried::Window) | Buried::Window | |
getAICommentDatabase(int timeZone, int environment) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
getAsynchronousAnimationCurrentPosition() (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
getClientRect() const (defined in Buried::Window) | Buried::Window | |
getCurrentScene() const (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | inline |
getCurrentSceneLocation(Location &curLocation) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
getCycleFrame(int frameIndex) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
getCycleFrameCopy(int frameIndex) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
getCyclingStatus() const (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | inline |
getGlobalFlags() (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | inline |
getNumberFromGlobalFlagTable(int tableIndex) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
getParent() const (defined in Buried::Window) | Buried::Window | inline |
getRect() const (defined in Buried::Window) | Buried::Window | inline |
getSceneStaticData(const Location &location, LocationStaticData &sceneStaticData) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
getStillFrame(int frameIndex) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
getStillFrameCopy(int frameIndex) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
infoWindowDisplayed(bool flag) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
invalidateRect(const Common::Rect &rect, bool erase=true) (defined in Buried::Window) | Buried::Window | |
invalidateWindow(bool erase=true) (defined in Buried::Window) | Buried::Window | inline |
isAsynchronousAnimationStillPlaying() (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
isAuxWindowDisplayed() (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
isCyclingEnabled() const (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | inline |
isNumberInGlobalFlagTable(byte numberToCheck) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
isScenePresent() (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | inline |
isWindowEnabled() const (defined in Buried::Window) | Buried::Window | |
isWindowVisible() const (defined in Buried::Window) | Buried::Window | inline |
jumpToScene(const Location &newLocation) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
jumpToSceneRestore(const Location &newLocation) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
killTimer(uint timer) (defined in Buried::Window) | Buried::Window | protected |
kWindowHide enum value (defined in Buried::Window) | Buried::Window | |
kWindowPosHideWindow enum value (defined in Buried::Window) | Buried::Window | |
kWindowPosNoActivate enum value (defined in Buried::Window) | Buried::Window | |
kWindowPosNoFlags enum value (defined in Buried::Window) | Buried::Window | |
kWindowPosNoMove enum value (defined in Buried::Window) | Buried::Window | |
kWindowPosNoSize enum value (defined in Buried::Window) | Buried::Window | |
kWindowPosNoZOrder enum value (defined in Buried::Window) | Buried::Window | |
kWindowPosShowWindow enum value (defined in Buried::Window) | Buried::Window | |
kWindowShow enum value (defined in Buried::Window) | Buried::Window | |
kWindowShowNormal enum value (defined in Buried::Window) | Buried::Window | |
makeAbsoluteRect(const Common::Rect &rect) const (defined in Buried::Window) | Buried::Window | protected |
moveInDirection(Direction direction) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
moveToDestination(const DestinationScene &destinationData) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
onEnable(bool enable) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | virtual |
onEraseBackground() (defined in Buried::Window) | Buried::Window | inlinevirtual |
onKeyDown(const Common::KeyState &key, uint flags) (defined in Buried::Window) | Buried::Window | inlinevirtual |
onKeyUp(const Common::KeyState &key, uint flags) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | virtual |
onKillFocus(Window *newWindow) (defined in Buried::Window) | Buried::Window | inlinevirtual |
onLButtonDown(const Common::Point &point, uint flags) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | virtual |
onLButtonUp(const Common::Point &point, uint flags) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | virtual |
onMButtonUp(const Common::Point &point, uint flags) (defined in Buried::Window) | Buried::Window | inlinevirtual |
onMouseMove(const Common::Point &point, uint flags) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | virtual |
onPaint() (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | virtual |
onRButtonDown(const Common::Point &point, uint flags) (defined in Buried::Window) | Buried::Window | inlinevirtual |
onRButtonUp(const Common::Point &point, uint flags) (defined in Buried::Window) | Buried::Window | inlinevirtual |
onSetCursor(uint message) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | virtual |
onSetFocus(Window *oldWindow) (defined in Buried::Window) | Buried::Window | inlinevirtual |
onTimer(uint timer) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | virtual |
playAIComment(int commentType) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
playAIComment(const Location &commentLocation, int commentType) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
playAICommentFromData(const AIComment &commentData) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
playClippedSynchronousAnimation(int animationID, int left, int top, int right, int bottom) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
playPlacedSynchronousAnimation(int animationID, int left, int top) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
playSynchronousAnimation(int animationID) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
playSynchronousAnimationExtern(int animationID) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
playTransition(const DestinationScene &destinationData, int navFrame) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
postMessage(Message *message) (defined in Buried::Window) | Buried::Window | |
pushNewTransition(Graphics::Surface *newBackground, int direction, int stripSize, int totalTime) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
pushTransition(Graphics::Surface *curBackground, Graphics::Surface *newBackground, int direction, uint stripSize, int totalTime) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
resetCursor() (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
resetNavigationArrows() (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
retrieveAICommentEntry(const Location &commentLocation, int commentType, const Common::Array< AIComment > &commentDatabase, int &lastFoundEntry, AIComment ¤tCommentData) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
SceneViewWindow(BuriedEngine *vm, Window *parent) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
sendMessage(Message *message) (defined in Buried::Window) | Buried::Window | |
setCapture() (defined in Buried::Window) | Buried::Window | |
setFocus() (defined in Buried::Window) | Buried::Window | |
setTimer(uint elapse) (defined in Buried::Window) | Buried::Window | protected |
setWindowPos(const Window *insertAfter, int x, int y, int width, int height, uint flags) (defined in Buried::Window) | Buried::Window | |
showCompletionScene() (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
showDeathScene(int deathSceneIndex) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
showWindow(WindowShowMode showMode) (defined in Buried::Window) | Buried::Window | |
slideInTransition(Graphics::Surface *newBackground, int direction, int stripSize, int totalTime) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
slideOutTransition(Graphics::Surface *newBackground, int direction, int stripSize, int totalTime) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
startAsynchronousAnimation(int animationID, bool loopAnimation) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
startAsynchronousAnimation(int fileNameID, int startPosition, int playStartPosition, int frameCount, bool loopAnimation) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
startAsynchronousAnimationExtern(int fileNameID, int startPosition, int playStartPosition, int frameCount, bool loopAnimation) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
startEnvironmentAmbient(int oldTimeZone=-1, int oldEnvironment=-1, int timeZone=-1, int environment=-1, bool fade=true) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
startNewGame(bool walkthrough=false) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
startNewGame(const Location &startingLocation) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
startNewGameIntro(bool walkthrough=false) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
startPlacedAsynchronousAnimation(int left, int top, int width, int height, int animationID, bool loopAnimation) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
startPlacedAsynchronousAnimation(int left, int top, int width, int height, int fileNameID, int startPosition, int playStartPosition, int frameCount, bool loopAnimation) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
startPlacedAsynchronousAnimationExtern(int left, int top, int width, int height, int fileNameID, int startPosition, int playStartPosition, int frameCount, bool loopAnimation) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
stopAsynchronousAnimation() (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
timeSuitJump(int destination) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
updatePrebufferWithSprite(Sprite &spriteData) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
updateWindow() (defined in Buried::Window) | Buried::Window | |
videoTransition(const Location &location, DestinationScene destinationData, int navFrame) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
walkTransition(const Location &location, const DestinationScene &destinationData, int navFrame) (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
Window(BuriedEngine *vm, Window *parent, bool visible=false) (defined in Buried::Window) | Buried::Window | |
WindowPosFlags enum name (defined in Buried::Window) | Buried::Window | |
WindowShowMode enum name (defined in Buried::Window) | Buried::Window | |
~SceneViewWindow() (defined in Buried::SceneViewWindow) | Buried::SceneViewWindow | |
~Window() (defined in Buried::Window) | Buried::Window | virtual |