ScummVM API documentation
Ultima::Nuvie::GameplayDialog Member List

This is the complete list of members for Ultima::Nuvie::GameplayDialog, including all inherited members.

accept_mouseclick (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetprotected
AddWidget(GUI_Widget *widget) (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widget
area (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widget
b_index_num (defined in Ultima::Nuvie::GameplayDialog)Ultima::Nuvie::GameplayDialogprotected
button_index (defined in Ultima::Nuvie::GameplayDialog)Ultima::Nuvie::GameplayDialogprotected
callback(uint16 msg, GUI_CallBack *caller, void *data) override (defined in Ultima::Nuvie::GameplayDialog)Ultima::Nuvie::GameplayDialogvirtual
callback_object (defined in Ultima::Nuvie::GameplayDialog)Ultima::Nuvie::GameplayDialogprotected
can_drag (defined in Ultima::Nuvie::GUI_Dialog)Ultima::Nuvie::GUI_Dialogprotected
cancel_button (defined in Ultima::Nuvie::GameplayDialog)Ultima::Nuvie::GameplayDialogprotected
children (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetprotected
ClickState(int button) (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetinlinevirtual
close_dialog() (defined in Ultima::Nuvie::GameplayDialog)Ultima::Nuvie::GameplayDialog
converse_gump_button (defined in Ultima::Nuvie::GameplayDialog)Ultima::Nuvie::GameplayDialogprotected
converse_solid_bg_button (defined in Ultima::Nuvie::GameplayDialog)Ultima::Nuvie::GameplayDialogprotected
cursor_button (defined in Ultima::Nuvie::GameplayDialog)Ultima::Nuvie::GameplayDialogprotected
delayed_button (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetprotected
Delete(void) (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetvirtual
Display(bool full_redraw) override (defined in Ultima::Nuvie::GUI_Dialog)Ultima::Nuvie::GUI_Dialogvirtual
DisplayChildren(bool full_redraw=false) (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widget
drag_accept_drop(int x, int y, int message, void *data) override (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetvirtual
drag_draw(int x, int y, int message, void *data) (defined in Ultima::Nuvie::GUI_DragArea)Ultima::Nuvie::GUI_DragAreainlinevirtual
drag_drop_failed(int x, int y, int message, void *data) (defined in Ultima::Nuvie::GUI_DragArea)Ultima::Nuvie::GUI_DragAreainlinevirtual
drag_drop_success(int x, int y, int message, void *data) (defined in Ultima::Nuvie::GUI_DragArea)Ultima::Nuvie::GUI_DragAreainlinevirtual
drag_perform_drop(int x, int y, int message, void *data) override (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetvirtual
dragging (defined in Ultima::Nuvie::GUI_DragArea)Ultima::Nuvie::GUI_DragAreaprotected
drop_target (defined in Ultima::Nuvie::GUI_DragArea)Ultima::Nuvie::GUI_DragAreaprotected
errbuf (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetprotected
Error(void) (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetinline
errorptr (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetprotected
focused (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetprotected
formation_button (defined in Ultima::Nuvie::GameplayDialog)Ultima::Nuvie::GameplayDialogprotected
GameplayDialog(GUI_CallBack *callback) (defined in Ultima::Nuvie::GameplayDialog)Ultima::Nuvie::GameplayDialog
get_mousedown(int button) const (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetinlineprotected
get_mouseup(int button) const (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetinlineprotected
GetRect() (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetinlinevirtual
grab_focus() (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widget
GUI_CallBack() (defined in Ultima::Nuvie::GUI_CallBack)Ultima::Nuvie::GUI_CallBackinline
GUI_Dialog(int x, int y, int w, int h, uint8 r, uint8 g, uint8 b, bool is_moveable) (defined in Ultima::Nuvie::GUI_Dialog)Ultima::Nuvie::GUI_Dialog
gui_drag_manager (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetprotected
GUI_DragArea() (defined in Ultima::Nuvie::GUI_DragArea)Ultima::Nuvie::GUI_DragAreainline
GUI_Widget(void *data) (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widget
GUI_Widget(void *data, int x, int y, int w, int h) (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widget
H() const (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetinlinevirtual
HandleEvent(const Common::Event *event) (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetvirtual
has_focus() const (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetinline
held_button (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetprotected
Hide(void) (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetvirtual
HitRect(int x, int y) (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetvirtual
HitRect(int x, int y, const Common::Rect &rect) (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetvirtual
Idle(void) (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetvirtual
init() (defined in Ultima::Nuvie::GameplayDialog)Ultima::Nuvie::GameplayDialog
Init(void *data, int x, int y, int w, int h) (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetprotected
is_drop_target() (defined in Ultima::Nuvie::GUI_DragArea)Ultima::Nuvie::GUI_DragAreainline
KeyDown(const Common::KeyState &key) override (defined in Ultima::Nuvie::GameplayDialog)Ultima::Nuvie::GameplayDialogvirtual
KeyUp(Common::KeyState key) (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetvirtual
last_index (defined in Ultima::Nuvie::GameplayDialog)Ultima::Nuvie::GameplayDialogprotected
loadBorderImages() (defined in Ultima::Nuvie::GUI_Dialog)Ultima::Nuvie::GUI_Dialogprotected
mouse_moved (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetprotected
mouse_over (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetprotected
MouseClick(int x, int y, Shared::MouseButton button) (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetvirtual
MouseDelayed(int x, int y, Shared::MouseButton button) (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetvirtual
MouseDouble(int x, int y, Shared::MouseButton button) (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetvirtual
mousedown (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetprotected
MouseDown(int x, int y, Shared::MouseButton button) override (defined in Ultima::Nuvie::GUI_Dialog)Ultima::Nuvie::GUI_Dialogvirtual
MouseEnter(uint8 state) (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetvirtual
MouseHeld(int x, int y, Shared::MouseButton button) (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetvirtual
MouseLeave(uint8 state) (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetvirtual
MouseMotion(int x, int y, uint8 state) override (defined in Ultima::Nuvie::GUI_Dialog)Ultima::Nuvie::GUI_Dialogvirtual
MouseUp(int x, int y, Shared::MouseButton button) override (defined in Ultima::Nuvie::GUI_Dialog)Ultima::Nuvie::GUI_Dialogvirtual
mouseup (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetprotected
MouseWheel(sint32 x, sint32 y) (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetvirtual
Move(int32 new_x, int32 new_y) (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetvirtual
MoveRelative(int dx, int dy) override (defined in Ultima::Nuvie::GUI_Dialog)Ultima::Nuvie::GUI_Dialogvirtual
MoveRelativeToParent(int dx, int dy) (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widget
moveToFront() (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widget
needs_redraw() const (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetinline
offset_x (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetprotected
offset_y (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetprotected
old_converse_gump_type (defined in Ultima::Nuvie::GameplayDialog)Ultima::Nuvie::GameplayDialogprotected
parent (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetprotected
PlaceOnScreen(Screen *s, GUI_DragManager *dm, int x, int y) (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetvirtual
pressed (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetprotected
Redraw(void) (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetvirtual
release_focus() (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetvirtual
save_button (defined in Ultima::Nuvie::GameplayDialog)Ultima::Nuvie::GameplayDialogprotected
screen (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetprotected
set_accept_mouseclick(bool set, int button=0) (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetprotected
set_mousedown(int set, int button=0) (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetprotected
set_mouseup(int set, int button=0) (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetprotected
SetClickState(int button, int value) (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetinlinevirtual
SetDisplay(Screen *s) override (defined in Ultima::Nuvie::GUI_Dialog)Ultima::Nuvie::GUI_Dialogvirtual
SetError(char *fmt,...) (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetinlineprotected
setParent(GUI_Widget *widget) (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetprotected
SetRect(int x, int y, int w, int h) (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetvirtual
SetRect(Common::Rect **bounds) (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetvirtual
Show(void) (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetvirtual
show_console_button (defined in Ultima::Nuvie::GameplayDialog)Ultima::Nuvie::GameplayDialogprotected
skip_intro_button (defined in Ultima::Nuvie::GameplayDialog)Ultima::Nuvie::GameplayDialogprotected
startup_game_button (defined in Ultima::Nuvie::GameplayDialog)Ultima::Nuvie::GameplayDialogprotected
status (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetprotected
Status(void) const (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetvirtual
stealing_button (defined in Ultima::Nuvie::GameplayDialog)Ultima::Nuvie::GameplayDialogprotected
surface (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetprotected
text_gump_button (defined in Ultima::Nuvie::GameplayDialog)Ultima::Nuvie::GameplayDialogprotected
try_mouse_delayed() (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetprotectedvirtual
update_display (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetprotected
W() const (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetinlinevirtual
wait_for_mouseclick(int button) (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetinlineprotected
wait_for_mousedown(int button) (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetinlineprotected
widget_data (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetprotected
widget_has_focus() (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widget
X() const (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetinlinevirtual
Y() const (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widgetinlinevirtual
~GameplayDialog() override (defined in Ultima::Nuvie::GameplayDialog)Ultima::Nuvie::GameplayDialog
~GUI_CallBack() (defined in Ultima::Nuvie::GUI_CallBack)Ultima::Nuvie::GUI_CallBackinlinevirtual
~GUI_Dialog() override (defined in Ultima::Nuvie::GUI_Dialog)Ultima::Nuvie::GUI_Dialog
~GUI_Widget() override (defined in Ultima::Nuvie::GUI_Widget)Ultima::Nuvie::GUI_Widget