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| GameplayDialog (GUI_CallBack *callback) |
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bool | init () |
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GUI_status | close_dialog () |
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GUI_status | KeyDown (const Common::KeyState &key) override |
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GUI_status | callback (uint16 msg, GUI_CallBack *caller, void *data) override |
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| GUI_Dialog (int x, int y, int w, int h, uint8 r, uint8 g, uint8 b, bool is_moveable) |
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void | SetDisplay (Screen *s) override |
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void | Display (bool full_redraw) override |
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GUI_status | MouseDown (int x, int y, Shared::MouseButton button) override |
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GUI_status | MouseUp (int x, int y, Shared::MouseButton button) override |
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GUI_status | MouseMotion (int x, int y, uint8 state) override |
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void | MoveRelative (int dx, int dy) override |
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| GUI_Widget (void *data) |
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| GUI_Widget (void *data, int x, int y, int w, int h) |
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int | AddWidget (GUI_Widget *widget) |
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virtual void | Show (void) |
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virtual void | Hide (void) |
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virtual void | Delete (void) |
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virtual void | Move (int32 new_x, int32 new_y) |
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void | MoveRelativeToParent (int dx, int dy) |
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bool | has_focus () const |
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void | grab_focus () |
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virtual void | release_focus () |
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void | moveToFront () |
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virtual void | PlaceOnScreen (Screen *s, GUI_DragManager *dm, int x, int y) |
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virtual WIDGET_status | Status (void) const |
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virtual void | SetRect (int x, int y, int w, int h) |
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virtual void | SetRect (Common::Rect **bounds) |
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virtual Common::Rect | GetRect () |
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virtual int | X () const |
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virtual int | Y () const |
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virtual int | W () const |
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virtual int | H () const |
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virtual int | HitRect (int x, int y) |
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virtual int | HitRect (int x, int y, const Common::Rect &rect) |
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void | DisplayChildren (bool full_redraw=false) |
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virtual void | Redraw (void) |
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bool | needs_redraw () const |
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bool | widget_has_focus () |
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virtual GUI_status | Idle (void) |
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virtual GUI_status | KeyUp (Common::KeyState key) |
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virtual GUI_status | MouseWheel (sint32 x, sint32 y) |
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virtual GUI_status | MouseEnter (uint8 state) |
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virtual GUI_status | MouseLeave (uint8 state) |
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virtual GUI_status | MouseClick (int x, int y, Shared::MouseButton button) |
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virtual GUI_status | MouseDouble (int x, int y, Shared::MouseButton button) |
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virtual GUI_status | MouseDelayed (int x, int y, Shared::MouseButton button) |
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virtual GUI_status | MouseHeld (int x, int y, Shared::MouseButton button) |
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bool | drag_accept_drop (int x, int y, int message, void *data) override |
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void | drag_perform_drop (int x, int y, int message, void *data) override |
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virtual GUI_status | HandleEvent (const Common::Event *event) |
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char * | Error (void) |
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virtual int | ClickState (int button) |
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virtual void | SetClickState (int button, int value) |
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bool | is_drop_target () |
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virtual void | drag_drop_failed (int x, int y, int message, void *data) |
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virtual void | drag_drop_success (int x, int y, int message, void *data) |
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virtual void | drag_draw (int x, int y, int message, void *data) |
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Common::Rect | area |
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void | loadBorderImages () |
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void | Init (void *data, int x, int y, int w, int h) |
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void | setParent (GUI_Widget *widget) |
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void | SetError (char *fmt,...) |
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void | set_accept_mouseclick (bool set, int button=0) |
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void | set_mouseup (int set, int button=0) |
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void | set_mousedown (int set, int button=0) |
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int | get_mouseup (int button) const |
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int | get_mousedown (int button) const |
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void | wait_for_mouseclick (int button) |
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void | wait_for_mousedown (int button) |
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virtual GUI_status | try_mouse_delayed () |
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