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Got::Level Struct Reference

Public Member Functions

void load (int level)
 
void save (int level)
 

Public Attributes

byte _iconGrid [12][20] = {}
 
byte _backgroundColor = 0
 
byte _music = 0
 
byte _actorType [16] = {}
 
byte _actorLoc [16] = {}
 
byte _actorValue [16] = {}
 
byte _palColors [3] = {}
 
byte _actorInvis [16] = {}
 
byte _extra [13] = {}
 
byte _staticObject [30] = {}
 
int _staticX [30] = {}
 
int _staticY [30] = {}
 
byte _newLevel [10] = {}
 
byte _newLevelLocation [10] = {}
 
byte _area = 0
 
byte _actorDir [16] = {}
 
byte _filler [3] = {}
 

Member Function Documentation

◆ load()

void Got::Level::load ( int  level)

Loads level data from the global sd_data for the given level

◆ save()

void Got::Level::save ( int  level)

Saves the level data to the global sd_data


The documentation for this struct was generated from the following file: