ScummVM API documentation
font_manager.h
1 /* ScummVM - Graphic Adventure Engine
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5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
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15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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20  */
21 
22 #ifndef NUVIE_FONTS_FONT_MANAGER_H
23 #define NUVIE_FONTS_FONT_MANAGER_H
24 
25 #include "ultima/shared/std/string.h"
26 
27 namespace Ultima {
28 namespace Nuvie {
29 
30 class Configuration;
31 class Font;
32 
33 #define NUVIE_FONT_NORMAL 0
34 #define NUVIE_FONT_GARG 1
35 
36 class FontManager {
37  const Configuration *config;
38 
39  Std::vector<Font *> fonts;
40  uint16 num_fonts;
41  Font *conv_font;
42  Font *conv_garg_font;
43  unsigned char *conv_font_data;
44  uint8 *conv_font_widths;
45 public:
46 
47  FontManager(const Configuration *cfg);
48  ~FontManager();
49 
50  bool init(nuvie_game_t game_type);
51 
52 
53  Font *get_font(uint16 font_number);
54  Font *get_conv_font() {
55  return conv_font;
56  }
57  Font *get_conv_garg_font() {
58  return conv_garg_font;
59  }
60 
61 protected:
62 
63  bool initU6();
64  bool initWOU(Std::string filename);
65  bool initWOUSystemFont();
66  bool initConvFonts(nuvie_game_t game_type);
67 };
68 
69 } // End of namespace Nuvie
70 } // End of namespace Ultima
71 
72 #endif
Definition: configuration.h:61
Definition: font_manager.h:36
Definition: detection.h:27
Definition: string.h:30
Definition: containers.h:38
Definition: font.h:42