ScummVM API documentation
DreamWeb::GameVars Struct Reference

Public Attributes

uint8 _startVars
 
uint8 _progressPoints
 
uint8 _watchOn
 
uint8 _shadesOn
 
uint8 _secondCount
 
uint8 _minuteCount
 
uint8 _hourCount
 
uint8 _zoomOn
 
uint8 _location
 
uint8 _exPos
 
uint16 _exFramePos
 
uint16 _exTextPos
 
uint16 _card1Money
 
uint16 _listPos
 
uint8 _ryanPage
 
uint16 _watchingTime
 
uint16 _reelToWatch
 
uint16 _endWatchReel
 
uint8 _speedCount
 
uint8 _watchSpeed
 
uint16 _reelToHold
 
uint16 _endOfHoldReel
 
uint8 _watchMode
 
uint8 _destAfterHold
 
uint8 _newsItem
 
uint8 _liftFlag
 
uint8 _liftPath
 
uint8 _lockStatus
 
uint8 _doorPath
 
uint8 _countToOpen
 
uint8 _countToClose
 
uint8 _rockstarDead
 
uint8 _generalDead
 
uint8 _sartainDead
 
uint8 _aideDead
 
uint8 _beenMugged
 
uint8 _gunPassFlag
 
uint8 _canMoveAltar
 
uint8 _talkedToAttendant
 
uint8 _talkedToSparky
 
uint8 _talkedToBoss
 
uint8 _talkedToRecep
 
uint8 _cardPassFlag
 
uint8 _madmanFlag
 
uint8 _keeperFlag
 
uint8 _lastTrigger
 
uint8 _manDead
 
uint8 _seed1
 
uint8 _seed2
 
uint8 _seed3
 
uint8 _needToTravel
 
uint8 _throughDoor
 
uint8 _newObs
 
uint8 _ryanOn
 
uint8 _combatCount
 
uint8 _lastWeapon
 
uint8 _dreamNumber
 
uint8 _roomAfterDream
 
uint8 _shakeCounter
 

The documentation for this struct was generated from the following file: