ScummVM API documentation
gallery.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 *
21 * This file is dual-licensed.
22 * In addition to the GPLv3 license mentioned above, MojoTouch has exclusively licensed
23 * this code on November 10th, 2021, to be use in closed-source products.
24 * Therefore, any contributions (commits) to it will also be dual-licensed.
25 *
26 */
27
28#ifndef GROOVIE_LOGIC_GALLERY_H
29#define GROOVIE_LOGIC_GALLERY_H
30
31#include "common/random.h"
32#include "common/system.h"
33
34namespace Groovie {
35
36/*
37 * Puzzle in the Gallery (bs.grv).
38 * The aim is to select the last piece of the image.
39 * There are 18 pieces in total.
40 * When selecting a piece, all surrounding pieces are also selected
41 *
42 * +--------------------+--------------------------------+--------+
43 * | 1/1A | 2/1B | |
44 * | +--------------+--+--------------------------+-----+ |
45 * | | | | |
46 * +--+ 4/1D | 5/1E | 3/1C |
47 * | | | |
48 * +-----+--------+--+--------+-----------------+--+--------+ |
49 * | | | | | | |
50 * | | | | | | |
51 * | | | 8/21 | | | |
52 * | | | | +-----------+ | |
53 * | | | | | | | |
54 * | | +-----------+ | 10/23 | 9/22 | |
55 * | | | | | |
56 * | | 7/20 +-----+-----+ +-----+
57 * | | | | | | |
58 * | +--------------------------+ | | | |
59 * | 6/1F | | | |
60 * +-----------+-----------+-----+--+ | 11 | | 12 |
61 * | 13/26 | | | | | / | | / |
62 * | +-----+-----+ | | | | 24 +-----------+ 25 |
63 * | | | | | | | | | |
64 * +-----+ 17/2A | | |16| | | | |
65 * | | | | |/ | | | | |
66 * | +-----+-----+ | |29| | | +-----+
67 * | | | | | | | | |
68 * | | | | | +-----+ 18/2B | |
69 * | 19/2C | 14/27 | | | | | |
70 * | | | | +-----------+ | |
71 * | | | | | | | |
72 * | | | +--+ 15/28 | | |
73 * | | | | | |
74 * | +--------+--+--------------------+-----------+ |
75 * | | 20/2D | 21/2E |
76 * +-----------+--------+-----------------------------------------+
77 */
78
79const int kPieceCount = 21;
80
82public:
83 GalleryGame(bool easierAi) {
84#if 0
85 _easierAi = false;
86 test();
87#endif
88 _easierAi = easierAi;
89 }
90 void run(byte *scriptVariables);
91
92private:
93 byte galleryAI(byte *pieceStatus, int depth);
94
95 static const byte kGalleryLinks[21][10];
96 bool _easierAi;
97
98 void test();
99 void ensureSamanthaWins(int seed);
100 void testsWriteMove(int move, byte pieceStatus[kPieceCount]);
101};
102
103} // End of Groovie namespace
104
105#endif // GROOVIE_LOGIC_GALLERY_H
Out move(In first, In last, Out dst)
Definition: algorithm.h:109
Definition: cursor.h:32