ScummVM API documentation
screen.h
1 /* ScummVM - Graphic Adventure Engine
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5  * file distributed with this source distribution.
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15  * GNU General Public License for more details.
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20  */
21 
22 #ifndef ULTIMA_SHARED_GFX_SCREEN_H
23 #define ULTIMA_SHARED_GFX_SCREEN_H
24 
25 #include "common/list.h"
26 #include "ultima/shared/core/rect.h"
27 #include "graphics/screen.h"
28 #include "ultima/shared/gfx/font.h"
29 #include "ultima/shared/engine/messages.h"
30 
31 namespace Ultima {
32 namespace Shared {
33 
34 namespace Gfx {
35 
36 
40 class Cursor {
41 public:
45  virtual ~Cursor() {}
46 
50  virtual Common::Rect getBounds() const = 0;
51 
55  virtual void draw() = 0;
56 };
57 
58 class Screen: public Graphics::Screen {
59 private:
60  Cursor *_cursor;
61  bool _drawCursor;
62 public:
66  Screen();
67 
71  void update() override;
72 
76  void updateScreen() override;
77 
81  void setCursor(Cursor *cursor) { _cursor = cursor; }
82 };
83 
84 } // End of namespace Gfx
85 } // End of namespace Shared
86 } // End of namespace Ultima
87 
88 #endif
void setCursor(Cursor *cursor)
Definition: screen.h:81
Definition: rect.h:524
Definition: screen.h:48
Definition: detection.h:27
Definition: screen.h:58
Definition: screen.h:40
virtual ~Cursor()
Definition: screen.h:45
virtual Common::Rect getBounds() const =0