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| Screen (int width, int height) |
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| Screen (int width, int height, PixelFormat pixelFormat) |
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bool | isDirty () const |
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void | makeAllDirty () |
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virtual void | clearDirtyRects () |
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virtual void | addDirtyRect (const Common::Rect &r) |
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virtual void | update () |
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virtual void | updateScreen () |
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void | getPalette (byte palette[PALETTE_SIZE]) |
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void | getPalette (byte *palette, uint start, uint num) |
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Graphics::Palette | getPalette (uint start=0, uint num=PALETTE_COUNT) |
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void | setPalette (const byte palette[PALETTE_SIZE]) |
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void | setPalette (const byte *palette, uint start, uint num) |
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void | setPalette (const Graphics::Palette &pal, uint start=0) |
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void | clearPalette () |
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bool | clip (Common::Rect &srcBounds, Common::Rect &destBounds) const |
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| ManagedSurface () |
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| ManagedSurface (const ManagedSurface &surf) |
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| ManagedSurface (ManagedSurface &&surf) |
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| ManagedSurface (int width, int height) |
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| ManagedSurface (int width, int height, const Graphics::PixelFormat &pixelFormat) |
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| ManagedSurface (ManagedSurface &surf, const Common::Rect &bounds) |
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| ManagedSurface (Surface *surf, DisposeAfterUse::Flag disposeAfterUse=DisposeAfterUse::YES) |
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| ManagedSurface (const Surface *surf) |
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virtual | ~ManagedSurface () |
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| operator const Surface & () const |
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const Surface & | rawSurface () const |
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Surface * | surfacePtr () |
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ManagedSurface & | operator= (const ManagedSurface &surf) |
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ManagedSurface & | operator= (ManagedSurface &&surf) |
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bool | empty () const |
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DisposeAfterUse::Flag | disposeAfterUse () const |
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uint32 | getPixel (int x, int y) const |
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void | setPixel (int x, int y, uint32 pixel) |
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const void * | getBasePtr (int x, int y) const |
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void * | getBasePtr (int x, int y) |
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void * | getPixels () |
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const void * | getPixels () const |
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virtual void | setPixels (void *newPixels) |
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virtual void | create (int16 width, int16 height) |
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virtual void | create (int16 width, int16 height, const PixelFormat &pixelFormat) |
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virtual void | create (ManagedSurface &surf, const Common::Rect &bounds) |
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virtual void | free () |
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const Common::Point | getOffsetFromOwner () const |
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const Common::Rect | getBounds () const |
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void | simpleBlitFrom (const Surface &src, const Palette *srcPalette=nullptr) |
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void | simpleBlitFrom (const Surface &src, const Common::Point &destPos, const Palette *srcPalette=nullptr) |
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void | simpleBlitFrom (const Surface &src, const Common::Rect &srcRect, const Common::Point &destPos, const Palette *srcPalette=nullptr) |
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void | simpleBlitFrom (const ManagedSurface &src) |
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void | simpleBlitFrom (const ManagedSurface &src, const Common::Point &destPos) |
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void | simpleBlitFrom (const ManagedSurface &src, const Common::Rect &srcRect, const Common::Point &destPos) |
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void | blitFrom (const Surface &src, const Palette *srcPalette=nullptr) |
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void | blitFrom (const Surface &src, const Common::Point &destPos, const Palette *srcPalette=nullptr) |
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void | blitFrom (const Surface &src, const Common::Rect &srcRect, const Common::Point &destPos, const Palette *srcPalette=nullptr) |
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void | blitFrom (const Surface &src, const Common::Rect &srcRect, const Common::Rect &destRect, const Palette *srcPalette=nullptr) |
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void | blitFrom (const ManagedSurface &src, const Common::Rect &srcRect, const Common::Rect &destRect) |
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void | blitFrom (const ManagedSurface &src) |
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void | blitFrom (const ManagedSurface &src, const Common::Point &destPos) |
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void | blitFrom (const ManagedSurface &src, const Common::Rect &srcRect, const Common::Point &destPos) |
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void | transBlitFrom (const Surface &src, uint32 transColor=0, bool flipped=false, uint32 overrideColor=0, uint32 srcAlpha=0xff, const Palette *srcPalette=nullptr) |
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void | transBlitFrom (const Surface &src, const Common::Point &destPos, uint32 transColor=0, bool flipped=false, uint32 overrideColor=0, uint32 srcAlpha=0xff, const Palette *srcPalette=nullptr) |
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void | transBlitFrom (const Surface &src, const Common::Point &destPos, const ManagedSurface &mask, const Palette *srcPalette=nullptr) |
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void | transBlitFrom (const Surface &src, const Common::Point &destPos, const Surface &mask, const Palette *srcPalette=nullptr) |
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void | transBlitFrom (const Surface &src, const Common::Rect &srcRect, const Common::Point &destPos, uint32 transColor=0, bool flipped=false, uint32 overrideColor=0, uint32 srcAlpha=0xff, const Palette *srcPalette=nullptr) |
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void | transBlitFrom (const Surface &src, const Common::Rect &srcRect, const Common::Rect &destRect, const Palette *srcPalette) |
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void | transBlitFrom (const Surface &src, const Common::Rect &srcRect, const Common::Rect &destRect, uint32 transColor=0, bool flipped=false, uint32 overrideColor=0, uint32 srcAlpha=0xff, const Surface *mask=nullptr, bool maskOnly=false, const Palette *srcPalette=nullptr) |
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void | transBlitFrom (const ManagedSurface &src, uint32 transColor=0, bool flipped=false, uint32 overrideColor=0, uint32 srcAlpha=0xff) |
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void | transBlitFrom (const ManagedSurface &src, const Common::Point &destPos, uint32 transColor=0, bool flipped=false, uint32 overrideColor=0, uint32 srcAlpha=0xff) |
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void | transBlitFrom (const ManagedSurface &src, const Common::Point &destPos, const ManagedSurface &mask) |
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void | transBlitFrom (const ManagedSurface &src, const Common::Rect &srcRect, const Common::Point &destPos, uint32 transColor=0, bool flipped=false, uint32 overrideColor=0, uint32 srcAlpha=0xff) |
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void | transBlitFrom (const ManagedSurface &src, const Common::Rect &srcRect, const Common::Rect &destRect, uint32 transColor=0, bool flipped=false, uint32 overrideColor=0, uint32 srcAlpha=0xff, const Surface *mask=nullptr, bool maskOnly=false) |
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void | rawBlitFrom (const ManagedSurface &src, const Common::Rect &srcRect, const Common::Point &destPos) |
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Common::Rect | blendBlitTo (ManagedSurface &target, const int posX=0, const int posY=0, const int flipping=FLIP_NONE, const Common::Rect *srcRect=nullptr, const uint colorMod=(uint32)(((255)<< 24)|((255)<< 16)|((255)<< 8)|(255)), const int width=-1, const int height=-1, const TSpriteBlendMode blend=BLEND_NORMAL, const AlphaType alphaType=ALPHA_FULL) |
| Renders this surface onto target. More...
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Common::Rect | blendBlitTo (Surface &target, const int posX=0, const int posY=0, const int flipping=FLIP_NONE, const Common::Rect *srcRect=nullptr, const uint colorMod=(uint32)(((255)<< 24)|((255)<< 16)|((255)<< 8)|(255)), const int width=-1, const int height=-1, const TSpriteBlendMode blend=BLEND_NORMAL, const AlphaType alphaType=ALPHA_FULL) |
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void | clear (uint32 color=0) |
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void | markAllDirty () |
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void | copyRectToSurface (const void *buffer, int srcPitch, int destX, int destY, int width, int height) |
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void | copyRectToSurface (const Graphics::Surface &srcSurface, int destX, int destY, const Common::Rect subRect) |
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void | copyRectToSurfaceWithKey (const void *buffer, int srcPitch, int destX, int destY, int width, int height, uint32 key) |
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void | copyRectToSurfaceWithKey (const Graphics::Surface &srcSurface, int destX, int destY, const Common::Rect subRect, uint32 key) |
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void | copyFrom (const ManagedSurface &surf) |
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void | copyFrom (const Surface &surf) |
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void | convertFrom (const ManagedSurface &surf, const PixelFormat &fmt) |
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void | convertFrom (const Surface &surf, const PixelFormat &fmt) |
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ManagedSurface * | scale (int16 newWidth, int16 newHeight, bool filtering=false) const |
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ManagedSurface * | rotoscale (const TransformStruct &transform, bool filtering=false) const |
| Rotoscale function; this returns a transformed version of this surface after rotation and scaling. Please do not use this if angle == 0, use plain old scaling function. More...
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void | drawLine (int x0, int y0, int x1, int y1, uint32 color) |
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void | drawThickLine (int x0, int y0, int x1, int y1, int penX, int penY, uint32 color) |
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void | hLine (int x, int y, int x2, uint32 color) |
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void | vLine (int x, int y, int y2, uint32 color) |
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void | fillRect (Common::Rect r, uint32 color) |
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void | frameRect (const Common::Rect &r, uint32 color) |
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AlphaType | detectAlpha () const |
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Surface | getSubArea (const Common::Rect &area) |
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void | convertToInPlace (const PixelFormat &dstFormat) |
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void | convertToInPlace (const PixelFormat &dstFormat, const byte *palette, uint16 paletteCount) |
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uint | getTransparentColor () const |
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void | setTransparentColor (uint32 color) |
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void | clearTransparentColor () |
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bool | hasTransparentColor () const |
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void | clearPalette () |
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bool | hasPalette () const |
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void | grabPalette (byte *colors, uint start, uint num) const |
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void | setPalette (const byte *colors, uint start, uint num) |
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Implements a specialised surface that represents the screen. It keeps track of any areas of itself that are updated by drawing calls, and provides an update that method that blits the affected areas to the physical screen