22 #ifndef M4_RIDDLE_ROOMS_SECTION3_ROOM304_H 23 #define M4_RIDDLE_ROOMS_SECTION3_ROOM304_H 25 #include "m4/riddle/rooms/room.h" 33 bool _closeCartoonFl =
false;
35 bool _useSword =
false;
36 bool _useHandlingStick =
false;
44 machine *_cartoonMach =
nullptr;
63 static void intrMsg(
frac16 myMessage,
struct machine *sender);
64 void handlingStickAndSword();
70 void preload()
override;
72 void daemon()
override;
73 void pre_parser()
override;
74 void parser()
override;
Definition: ws_machine.h:155
intptr frac16
Definition: m4_types.h:46
Definition: database.h:28