ScummVM API documentation
suspects_database.h
1 /* ScummVM - Graphic Adventure Engine
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5  * file distributed with this source distribution.
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8  * it under the terms of the GNU General Public License as published by
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12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef BLADERUNNER_SUSPECTS_DATABASE_H
23 #define BLADERUNNER_SUSPECTS_DATABASE_H
24 #include "common/array.h"
25 
26 namespace BladeRunner {
27 
28 class BladeRunnerEngine;
29 class TextResource;
30 
32  static const int kMOClueCount = 10;
33  static const int kWhereaboutsClueCount = 10;
34  static const int kReplicantClueCount = 20;
35  static const int kNonReplicantClueCount = 20;
36  static const int kOtherClueCount = 20;
37  static const int kIdentityClueCount = 10;
38  static const int kPhotoClueCount = 6;
39 
40  struct Photo {
41  int clueId;
42  int shapeId;
43  int notUsed;
44  };
45 
46  BladeRunnerEngine *_vm;
47 
48  int _actorId;
49  int _sex;
50 
51  int _moClues[kMOClueCount];
52  int _whereaboutsClues[kWhereaboutsClueCount];
53  int _replicantClues[kReplicantClueCount];
54  int _nonReplicantClues[kNonReplicantClueCount];
55  int _otherClues[kOtherClueCount];
56  int _identityClues[kIdentityClueCount];
57  Photo _photoClues[kPhotoClueCount];
58 
59  int _moClueCount;
60  int _whereaboutsClueCount;
61  int _replicantClueCount;
62  int _nonReplicantClueCount;
63  int _otherClueCount;
64  int _identityClueCount;
65  int _photoClueCount;
66 
67 public:
70 
71  void setActor(int actorId);
72  void setSex(int sex);
73 
74  bool addMOClue(int clueId);
75  bool addWhereaboutsClue(int clueId);
76  bool addReplicantClue(int clueId);
77  bool addNonReplicantClue(int clueId);
78  bool addOtherClue(int clueId);
79  bool addIdentityClue(int clueId);
80  bool addPhotoClue(int shapeId, int clueId);
81 
82  const char *getName() const;
83  int getSex() const;
84 
85  bool hasMOClue(int clueId) const;
86  bool hasWhereaboutsClue(int clueId) const;
87  bool hasReplicantClue(int clueId) const;
88  bool hasNonReplicantClue(int clueId) const;
89  bool hasOtherClue(int clueId) const;
90  bool hasIdentityClue(int clueId) const;
91  bool hasClue(int clueId) const;
92 
93  int getPhotoCount() const;
94  int getPhotoClueId(int photoId) const;
95  int getPhotoShapeId(int photoId) const;
96  int getPhotoNotUsed(int photoId) const;
97 
98  void reset();
99 };
100 
102  BladeRunnerEngine *_vm;
103 
105 
106 public:
107  SuspectsDatabase(BladeRunnerEngine *_vm, int size);
108  ~SuspectsDatabase();
109 
110  SuspectDatabaseEntry *get(int suspectId);
111 };
112 
113 } // End of namespace BladeRunner
114 
115 #endif
Definition: array.h:52
Definition: actor.h:31
Definition: suspects_database.h:101
Definition: suspects_database.h:31
Definition: bladerunner.h:113