ScummVM API documentation
sound.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef MADS_SOUND_H
23 #define MADS_SOUND_H
24 
25 #include "common/scummsys.h"
26 #include "common/queue.h"
27 
28 namespace Audio {
29 class Mixer;
30 }
31 
32 namespace OPL {
33 class OPL;
34 }
35 
36 namespace MADS {
37 
38 namespace Nebular {
39 class ASound;
40 }
41 
42 class MADSEngine;
43 
44 class SoundManager {
45 private:
46  MADSEngine *_vm;
47  Audio::Mixer *_mixer;
48  OPL::OPL *_opl;
49  Nebular::ASound *_driver;
50  bool _pollSoundEnabled;
51  bool _soundPollFlag;
52  bool _newSoundsPaused;
53  Common::Queue<int> _queuedCommands;
54  int _masterVolume;
55 public:
57  ~SoundManager();
58 
59  bool _preferRoland;
60 
64  void init(int sectionNumber);
65 
69  void closeDriver();
70 
74  void removeDriver();
75 
80  void setEnabled(bool flag);
81 
85  void pauseNewCommands();
86 
90  void startQueuedCommands();
91 
95  void setVolume(int volume);
96 
98 
103  void command(int commandId, int param = 0);
104 
108  void stop();
109 
114  void noise();
115 
117 };
118 
119 } // End of namespace MADS
120 
121 #endif /* MADS_SOUND_H */
Definition: mixer.h:59
Definition: sound.h:44
Definition: mads.h:87
Definition: fmopl.h:35
Definition: action.h:28
Definition: sound_nebular.h:151
Definition: system.h:38
Definition: fmopl.h:115