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| MADSEngine (OSystem *syst, const MADSGameDescription *gameDesc) |
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| void | initializePath (const Common::FSNode &gamePath) override |
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uint32 | getFeatures () const |
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Common::Language | getLanguage () const |
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Common::Platform | getPlatform () const |
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uint16 | getVersion () const |
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uint32 | getGameID () const |
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uint32 | getGameFeatures () const |
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bool | isDemo () const |
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bool | isCDROM () const |
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void | readConfigFile () |
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int | getRandomNumber (int maxNumber) |
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int | getRandomNumber (int minNumber, int maxNumber) |
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Graphics::Screen * | getScreen () const |
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bool | hasPendingKey () |
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int | getKey () |
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void | flushKeys () |
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int | getMouseState (int &x, int &y) |
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void | warpMouse (int x, int y) |
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void | updateDisplay () |
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const Graphics::Surface & | getSavegameThumbnail () const |
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void | setSavegameThumbnail () |
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void | clearSavegameThumbnail () |
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| uint32 | getMillis () |
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int | main_cheating_key (int mykey) const |
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int | main_normal_key (int mykey) const |
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virtual int | main_copy_verify () |
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| bool | canLoadGameStateCurrently (Common::U32String *msg) override |
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| bool | canSaveGameStateCurrently (Common::U32String *msg) override |
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| Common::Error | saveGameStream (Common::WriteStream *stream, bool isAutosave) override |
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| Common::Error | loadGameStream (Common::SeekableReadStream *stream) override |
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virtual void | syncRoom (Common::Serializer &s)=0 |
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SaveStateList | listSaves () const |
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virtual void | global_init_code ()=0 |
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virtual void | section_music (int section_num)=0 |
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virtual void | global_section_constructor ()=0 |
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virtual void | global_daemon_code ()=0 |
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virtual void | global_pre_parser_code ()=0 |
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virtual void | global_parser_code ()=0 |
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virtual void | global_error_code ()=0 |
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virtual void | global_room_init ()=0 |
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virtual void | global_sound_driver ()=0 |
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virtual void | global_game_main_loop () |
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virtual void | global_verb_filter () |
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int | getMessageTextWidth (FontPtr font, const char *text, int spacing) const |
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virtual bool | hasInterfaceAnimations () const |
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virtual bool | drawPopup () |
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virtual int | editMacintoshPopup (char *, int) |
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virtual void | onPopupDestroyed () |
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virtual int | getMacintoshTextWidth (FontPtr, const char *, int) const |
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virtual bool | drawMacintoshText (FontPtr, Buffer *, const char *, int, int, int, int) const |
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virtual bool | getInterfaceSentenceColor (byte &) const |
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virtual bool | hasMacintoshInterface () const |
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virtual bool | setMacintoshPalette (const RGBcolor *, int, int) |
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virtual bool | getMacintoshPalette (RGBcolor *, int, int) const |
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virtual void | player_keep_walking () |
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void | playSpeech (Audio::AudioStream *stream) |
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void | stopSpeech () |
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bool | isSpeechPlaying () const |
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| void | setTimerFunction (TimerFunction fn) |
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| virtual void | showHotspots (bool show) |
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| MetaEngine * | getMetaEngine () const |
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| void | setMetaEngine (MetaEngine *metaEngine) |
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| PauseToken | pauseEngine () |
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| bool | isPaused () const |
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| void | openMainMenuDialog () |
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| uint32 | getTotalPlayTime () const |
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| void | setTotalPlayTime (uint32 time=0) |
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| Common::TimerManager * | getTimerManager () |
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| Common::EventManager * | getEventManager () |
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| Common::SaveFileManager * | getSaveFileManager () |
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| bool | existExtractedCDAudioFiles (uint track=1) |
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| bool | isDataAndCDAudioReadFromSameCD () |
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| void | warnMissingExtractedCDAudio () |
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| void | handleAutoSave () |
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| void | saveAutosaveIfEnabled () |
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| virtual bool | canSaveAutosaveCurrently () |
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| virtual int | getAutosaveSlot () const |
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| virtual bool | gameTypeHasAddOns () const |
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| virtual bool | dirCanBeGameAddOn (const Common::FSDirectory &dir) const |
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| virtual bool | dirMustBeGameAddOn (const Common::FSDirectory &dir) const |
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| Common::ErrorCode | updateAddOns (const MetaEngine *metaEngine) const |
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| | Engine (OSystem *syst) |
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| virtual | ~Engine () |
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| virtual Common::Error | run ()=0 |
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| virtual void | errorString (const char *buf_input, char *buf_output, int buf_output_size) |
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| virtual GUI::Debugger * | getDebugger () final |
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| void | setDebugger (GUI::Debugger *debugger) |
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| GUI::Debugger * | getOrCreateDebugger () |
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bool | enhancementEnabled (int32 cls) const |
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| virtual void | syncSoundSettings () |
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| virtual void | applyGameSettings () |
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| virtual void | flipMute () |
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| virtual Common::String | getSaveStateName (int slot) const |
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| virtual Common::Error | loadGameState (int slot) |
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| void | setGameToLoadSlot (int slot) |
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| virtual Common::Error | saveGameState (int slot, const Common::String &desc, bool isAutosave=false) |
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| bool | saveGameDialog () |
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| bool | loadGameDialog () |
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