_fmzGridSize (defined in Tetraedge::InGameSceneXmlParser) | Tetraedge::InGameSceneXmlParser | |
_layoutList (defined in Common::XMLParser) | Common::XMLParser | protected |
_nodePool (defined in Common::XMLParser) | Common::XMLParser | |
_scene (defined in Tetraedge::InGameSceneXmlParser) | Tetraedge::InGameSceneXmlParser | |
_textNodeType (defined in Tetraedge::InGameSceneXmlParser) | Tetraedge::InGameSceneXmlParser | |
_XMLkeys (defined in Common::XMLParser) | Common::XMLParser | |
allocNode() (defined in Common::XMLParser) | Common::XMLParser | inline |
buildLayout()=0 | Common::XMLParser | protectedpure virtual |
ChildMap typedef (defined in Common::XMLParser) | Common::XMLParser | |
cleanup() | Common::XMLParser | inlineprotectedvirtual |
close() (defined in Common::XMLParser) | Common::XMLParser | |
closedKeyCallback(ParserNode *node) override | Tetraedge::InGameSceneXmlParser | virtual |
closeKey() | Common::XMLParser | protected |
CUSTOM_XML_PARSER(InGameSceneXmlParser) (defined in Tetraedge::InGameSceneXmlParser) | Tetraedge::InGameSceneXmlParser | inline |
freeNode(ParserNode *node) (defined in Common::XMLParser) | Common::XMLParser | inline |
getActiveNode() | Common::XMLParser | inline |
getParentNode(ParserNode *child) | Common::XMLParser | inline |
handleUnknownKey(ParserNode *node) | Common::XMLParser | inlineprotectedvirtual |
InGameSceneXmlParser(InGameScene *scene) (defined in Tetraedge::InGameSceneXmlParser) | Tetraedge::InGameSceneXmlParser | inline |
isValidNameChar(char c) | Common::XMLParser | inlineprotectedvirtual |
keyCallback(ParserNode *node)=0 | Common::XMLParser | protectedpure virtual |
kParserError enum value (defined in Common::XMLParser) | Common::XMLParser | |
kParserNeedHeader enum value (defined in Common::XMLParser) | Common::XMLParser | |
kParserNeedKey enum value (defined in Common::XMLParser) | Common::XMLParser | |
kParserNeedKeyName enum value (defined in Common::XMLParser) | Common::XMLParser | |
kParserNeedPropertyName enum value (defined in Common::XMLParser) | Common::XMLParser | |
kParserNeedPropertyOperator enum value (defined in Common::XMLParser) | Common::XMLParser | |
kParserNeedPropertyValue enum value (defined in Common::XMLParser) | Common::XMLParser | |
loadBuffer(const byte *buffer, uint32 size, DisposeAfterUse::Flag disposable=DisposeAfterUse::NO) | Common::XMLParser | |
loadFile(const Path &filename) | Common::XMLParser | |
loadFile(const FSNode &node) (defined in Common::XMLParser) | Common::XMLParser | |
loadStream(SeekableReadStream *stream) (defined in Common::XMLParser) | Common::XMLParser | |
parse() | Common::XMLParser | |
parseActiveKey(bool closed) | Common::XMLParser | protected |
parseCol(const ParserNode *node, TeColor &colout) | Tetraedge::TeXmlParser | protected |
parseDouble(const ParserNode *node, const char *attr=nullptr) const | Tetraedge::TeXmlParser | protected |
parseIntegerKey(const char *key, int count,...) | Common::XMLParser | protected |
parseIntegerKey(const String &keyStr, int count,...) (defined in Common::XMLParser) | Common::XMLParser | protected |
parseKeyValue(String keyName) | Common::XMLParser | protected |
parsePoint(const ParserNode *node) const | Tetraedge::TeXmlParser | protected |
PARSER_END() bool parserCallback_scene(ParserNode *node) (defined in Tetraedge::InGameSceneXmlParser) | Tetraedge::InGameSceneXmlParser | inline |
parserCallback_camera(ParserNode *node) (defined in Tetraedge::InGameSceneXmlParser) | Tetraedge::InGameSceneXmlParser | |
parserCallback_center(ParserNode *node) (defined in Tetraedge::InGameSceneXmlParser) | Tetraedge::InGameSceneXmlParser | |
parserCallback_coliisionSlide(ParserNode *node) (defined in Tetraedge::InGameSceneXmlParser) | Tetraedge::InGameSceneXmlParser | |
parserCallback_collisionSlide(ParserNode *node) (defined in Tetraedge::InGameSceneXmlParser) | Tetraedge::InGameSceneXmlParser | |
parserCallback_curve(ParserNode *node) (defined in Tetraedge::InGameSceneXmlParser) | Tetraedge::InGameSceneXmlParser | |
parserCallback_dummy(ParserNode *node) (defined in Tetraedge::InGameSceneXmlParser) | Tetraedge::InGameSceneXmlParser | |
parserCallback_dynamicLight(ParserNode *node) (defined in Tetraedge::InGameSceneXmlParser) | Tetraedge::InGameSceneXmlParser | |
parserCallback_flamme(ParserNode *node) (defined in Tetraedge::InGameSceneXmlParser) | Tetraedge::InGameSceneXmlParser | |
parserCallback_gridSize(ParserNode *node) (defined in Tetraedge::InGameSceneXmlParser) | Tetraedge::InGameSceneXmlParser | |
parserCallback_light(ParserNode *node) (defined in Tetraedge::InGameSceneXmlParser) | Tetraedge::InGameSceneXmlParser | |
parserCallback_mask(ParserNode *node) (defined in Tetraedge::InGameSceneXmlParser) | Tetraedge::InGameSceneXmlParser | |
parserCallback_name(ParserNode *node) (defined in Tetraedge::InGameSceneXmlParser) | Tetraedge::InGameSceneXmlParser | |
parserCallback_noCollisionSlide(ParserNode *node) (defined in Tetraedge::InGameSceneXmlParser) | Tetraedge::InGameSceneXmlParser | |
parserCallback_offsetMax(ParserNode *node) (defined in Tetraedge::InGameSceneXmlParser) | Tetraedge::InGameSceneXmlParser | |
parserCallback_offsetMin(ParserNode *node) (defined in Tetraedge::InGameSceneXmlParser) | Tetraedge::InGameSceneXmlParser | |
parserCallback_pathZone(ParserNode *node) (defined in Tetraedge::InGameSceneXmlParser) | Tetraedge::InGameSceneXmlParser | |
parserCallback_position(ParserNode *node) (defined in Tetraedge::InGameSceneXmlParser) | Tetraedge::InGameSceneXmlParser | |
parserCallback_rBB(ParserNode *node) (defined in Tetraedge::InGameSceneXmlParser) | Tetraedge::InGameSceneXmlParser | |
parserCallback_rippleMask(ParserNode *node) (defined in Tetraedge::InGameSceneXmlParser) | Tetraedge::InGameSceneXmlParser | |
parserCallback_rObject(ParserNode *node) (defined in Tetraedge::InGameSceneXmlParser) | Tetraedge::InGameSceneXmlParser | |
parserCallback_shadowMask(ParserNode *node) (defined in Tetraedge::InGameSceneXmlParser) | Tetraedge::InGameSceneXmlParser | |
parserCallback_shadowReceivingObject(ParserNode *node) (defined in Tetraedge::InGameSceneXmlParser) | Tetraedge::InGameSceneXmlParser | |
parserCallback_snowCone(ParserNode *node) (defined in Tetraedge::InGameSceneXmlParser) | Tetraedge::InGameSceneXmlParser | |
parserCallback_yMax(ParserNode *node) (defined in Tetraedge::InGameSceneXmlParser) | Tetraedge::InGameSceneXmlParser | |
parserCallback_zBufferObject(ParserNode *node) (defined in Tetraedge::InGameSceneXmlParser) | Tetraedge::InGameSceneXmlParser | |
parserError(const String &errStr) | Common::XMLParser | protected |
ParserState enum name | Common::XMLParser | |
parseToken() | Common::XMLParser | protected |
parseUint(const ParserNode *node, const char *attr=nullptr) const | Tetraedge::TeXmlParser | protected |
parseXMLHeader(ParserNode *node) (defined in Common::XMLParser) | Common::XMLParser | protected |
setAllowText() | Common::XMLParser | inline |
skipComments() | Common::XMLParser | protected |
skipSpaces() | Common::XMLParser | protected |
textCallback(const Common::String &val) override | Tetraedge::InGameSceneXmlParser | virtual |
TextNodeGridSize enum value (defined in Tetraedge::InGameSceneXmlParser) | Tetraedge::InGameSceneXmlParser | |
TextNodeNone enum value (defined in Tetraedge::InGameSceneXmlParser) | Tetraedge::InGameSceneXmlParser | |
TextNodePosition enum value (defined in Tetraedge::InGameSceneXmlParser) | Tetraedge::InGameSceneXmlParser | |
TextNodeType enum name (defined in Tetraedge::InGameSceneXmlParser) | Tetraedge::InGameSceneXmlParser | |
vparseIntegerKey(const char *key, int count, va_list args) (defined in Common::XMLParser) | Common::XMLParser | protected |
XMLParser() | Common::XMLParser | inline |
~XMLParser() (defined in Common::XMLParser) | Common::XMLParser | virtual |