ScummVM API documentation
widget_options.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef SHERLOCK_TATTOO_WIDGET_OPTIONS_H
23#define SHERLOCK_TATTOO_WIDGET_OPTIONS_H
24
25#include "common/scummsys.h"
26#include "sherlock/tattoo/widget_base.h"
27
28namespace Sherlock {
29
30class SherlockEngine;
31
32namespace Tattoo {
33
34enum OptionRenderMode { OP_ALL = 0, OP_CONTENTS = 1, OP_NAMES = 2};
35
39class WidgetOptions : public WidgetBase {
40private:
41 int _midiSliderX, _digiSliderX;
42 int _selector, _oldSelector;
43 Common::Point _centerPos;
44
48 void render(OptionRenderMode mode = OP_ALL);
49
53 void drawSlider(int yp, int sliderX);
54public:
56 ~WidgetOptions() override {}
57
61 void load();
62
66 void handleEvents() override;
67};
68
69} // End of namespace Tattoo
70
71} // End of namespace Sherlock
72
73#endif
Definition: sherlock.h:206
Definition: widget_base.h:37
Definition: widget_options.h:39
Definition: rect.h:144