Public Attributes | |
const SherlockGameDescription * | _gameDescription |
Animation * | _animation |
Debugger * | _debugger |
Events * | _events |
FixedText * | _fixedText |
Inventory * | _inventory |
Journal * | _journal |
Map * | _map |
Music * | _music |
People * | _people |
Resources * | _res |
SaveManager * | _saves |
Scene * | _scene |
Screen * | _screen |
Sound * | _sound |
Talk * | _talk |
UserInterface * | _ui |
Common::RandomSource | _randomSource |
Common::Array< bool > | _flags |
bool | _useEpilogue2 |
int | _loadGameSlot |
bool | _canLoadSave |
bool | _showOriginalSavesDialog |
bool | _interactiveFl |
bool | _isScreenDoubled |
bool | _startupAutosave |
Public Attributes inherited from Engine | |
OSystem * | _system |
Audio::Mixer * | _mixer |
Protected Member Functions | |
virtual void | initialize () |
virtual void | showOpening ()=0 |
virtual void | startScene () |
bool | hasFeature (EngineFeature f) const override |
virtual void | loadConfig () |
Protected Member Functions inherited from Engine | |
virtual int | runDialog (GUI::Dialog &dialog) |
void | defaultSyncSoundSettings () |
virtual void | pauseEngineIntern (bool pause) |
Additional Inherited Members | |
Public Types inherited from Engine | |
enum | EngineFeature { kSupportsSubtitleOptions, kSupportsReturnToLauncher, kSupportsLoadingDuringRuntime, kSupportsSavingDuringRuntime, kSupportsChangingOptionsDuringRuntime, kSupportsArbitraryResolutions, kSupportsHelp, kSupportsQuitDialogOverride } |
Static Public Member Functions inherited from Engine | |
static void | quitGame () |
static bool | shouldQuit () |
static bool | warnUserAboutUnsupportedGame (Common::String msg=Common::String()) |
static void | errorUnsupportedGame (Common::String extraMsg) |
Protected Attributes inherited from Engine | |
Common::TimerManager * | _timer |
Common::EventManager * | _eventMan |
Common::SaveFileManager * | _saveFileMan |
GUI::Dialog * | _mainMenuDialog |
const Common::String | _targetName |
int32 | _activeEnhancements = kEnhGameBreakingBugFixes |
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protectedvirtual |
Does basic initialization of the game engine
Reimplemented in Sherlock::Scalpel::ScalpelEngine, and Sherlock::Tattoo::TattooEngine.
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overrideprotectedvirtual |
Returns a list of features the game itself supports
Reimplemented from Engine.
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protectedvirtual |
Load game configuration esttings
Reimplemented in Sherlock::Tattoo::TattooEngine.
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overridevirtual |
Main method for running the game
Implements Engine.
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overridevirtual |
Returns true if a savegame can be loaded
Reimplemented from Engine.
Reimplemented in Sherlock::Tattoo::TattooEngine.
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overridevirtual |
Returns true if the game can be saved
Reimplemented from Engine.
Reimplemented in Sherlock::Tattoo::TattooEngine.
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overridevirtual |
Called by the GMM to load a savegame
Reimplemented from Engine.
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overridevirtual |
Called by the GMM to save the game
Reimplemented from Engine.
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overridevirtual |
Called by the engine when sound settings are updated
Reimplemented from Engine.
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virtual |
Saves game configuration information
Reimplemented in Sherlock::Tattoo::TattooEngine.
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virtual |
Returns whether the version is a demo
GameType Sherlock::SherlockEngine::getGameID | ( | ) | const |
Returns the Id of the game
Common::Platform Sherlock::SherlockEngine::getPlatform | ( | ) | const |
Returns the platform the game's datafiles are for
Common::Language Sherlock::SherlockEngine::getLanguage | ( | ) | const |
Return the game's language
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inline |
Return a random number
bool Sherlock::SherlockEngine::readFlags | ( | int | flagNum | ) |
Read the state of a global flag
void Sherlock::SherlockEngine::setFlags | ( | int | flagNum | ) |
Sets a global flag to either true or false depending on whether the specified flag is positive or negative
void Sherlock::SherlockEngine::setFlagsDirect | ( | int | flagNum | ) |
Set a global flag to 0 or 1 depending on whether the passed flag is negative or positive.
void Sherlock::SherlockEngine::synchronize | ( | Serializer & | s | ) |
Synchronize the data for a savegame