_capacity | Common::Array< SpriteSlot > | protected |
_size | Common::Array< SpriteSlot > | protected |
_storage | Common::Array< SpriteSlot > | protected |
add() | MADS::SpriteSlots | |
allocCapacity(size_type capacity) | Common::Array< SpriteSlot > | inlineprotected |
Array() (defined in Common::Array< SpriteSlot >) | Common::Array< SpriteSlot > | inline |
Array(size_type count) | Common::Array< SpriteSlot > | inlineexplicit |
Array(size_type count, const SpriteSlot &value) | Common::Array< SpriteSlot > | inline |
Array(const Array< SpriteSlot > &array) | Common::Array< SpriteSlot > | inline |
Array(Array< SpriteSlot > &&old) | Common::Array< SpriteSlot > | inline |
Array(std::initializer_list< SpriteSlot > list) | Common::Array< SpriteSlot > | inline |
Array(const T2 *array, size_type n) | Common::Array< SpriteSlot > | inline |
assign(const_iterator first, const_iterator last) | Common::Array< SpriteSlot > | inline |
back() | Common::Array< SpriteSlot > | inline |
back() const | Common::Array< SpriteSlot > | inline |
begin() | Common::Array< SpriteSlot > | inline |
begin() const | Common::Array< SpriteSlot > | inline |
cleanUp() (defined in MADS::SpriteSlots) | MADS::SpriteSlots | |
clear() | Common::Array< SpriteSlot > | inline |
const_iterator typedef | Common::Array< SpriteSlot > | |
data() const | Common::Array< SpriteSlot > | inline |
data() | Common::Array< SpriteSlot > | inline |
deleteEntry(int index) | MADS::SpriteSlots | |
deleteTimer(int seqIndex) | MADS::SpriteSlots | |
drawBackground() | MADS::SpriteSlots | |
drawSprites(MSurface *s) | MADS::SpriteSlots | |
emplace(const_iterator pos, TArgs &&... args) | Common::Array< SpriteSlot > | inline |
emplace_back(TArgs &&...args) | Common::Array< SpriteSlot > | inline |
empty() const | Common::Array< SpriteSlot > | inline |
end() | Common::Array< SpriteSlot > | inline |
end() const | Common::Array< SpriteSlot > | inline |
erase(iterator pos) | Common::Array< SpriteSlot > | inline |
erase(iterator first, iterator last) | Common::Array< SpriteSlot > | inline |
freeStorage(SpriteSlot *storage, const size_type elements) | Common::Array< SpriteSlot > | inlineprotected |
front() | Common::Array< SpriteSlot > | inline |
front() const | Common::Array< SpriteSlot > | inline |
fullRefresh(bool clearAll=false) | MADS::SpriteSlots | |
insert(iterator pos, const SpriteSlot &element) | Common::Array< SpriteSlot > | inline |
insert_at(size_type idx, const SpriteSlot &element) | Common::Array< SpriteSlot > | inline |
insert_at(size_type idx, const Array< SpriteSlot > &array) | Common::Array< SpriteSlot > | inline |
insert_aux(iterator pos, const_iterator first, const_iterator last) | Common::Array< SpriteSlot > | inlineprotected |
iterator typedef | Common::Array< SpriteSlot > | |
operator!=(const Array< SpriteSlot > &other) const | Common::Array< SpriteSlot > | inline |
operator=(const Array< SpriteSlot > &array) | Common::Array< SpriteSlot > | inline |
operator=(Array< SpriteSlot > &&old) | Common::Array< SpriteSlot > | inline |
operator==(const Array< SpriteSlot > &other) const | Common::Array< SpriteSlot > | inline |
operator[](size_type idx) | Common::Array< SpriteSlot > | inline |
operator[](size_type idx) const | Common::Array< SpriteSlot > | inline |
pop_back() | Common::Array< SpriteSlot > | inline |
push_back(const SpriteSlot &element) | Common::Array< SpriteSlot > | inline |
push_back(SpriteSlot &&element) | Common::Array< SpriteSlot > | inline |
push_back(const Array< SpriteSlot > &array) | Common::Array< SpriteSlot > | inline |
remove_at(size_type idx) | Common::Array< SpriteSlot > | inline |
reserve(size_type newCapacity) | Common::Array< SpriteSlot > | inline |
reset(bool flag=true) | MADS::SpriteSlots | |
resize(size_type newSize) | Common::Array< SpriteSlot > | inline |
resize(size_type newSize, const SpriteSlot value) | Common::Array< SpriteSlot > | inline |
roundUpCapacity(size_type capacity) | Common::Array< SpriteSlot > | inlineprotectedstatic |
setDirtyAreas() | MADS::SpriteSlots | |
size() const | Common::Array< SpriteSlot > | inline |
size_type typedef | Common::Array< SpriteSlot > | |
SpriteSlots(MADSEngine *vm) (defined in MADS::SpriteSlots) | MADS::SpriteSlots | |
swap(Array &arr) (defined in Common::Array< SpriteSlot >) | Common::Array< SpriteSlot > | inline |
value_type typedef | Common::Array< SpriteSlot > | |
~Array() (defined in Common::Array< SpriteSlot >) | Common::Array< SpriteSlot > | inline |