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| SpriteSlots (MADSEngine *vm) |
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void | reset (bool flag=true) |
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void | deleteEntry (int index) |
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void | setDirtyAreas () |
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void | fullRefresh (bool clearAll=false) |
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int | deleteTimer (int seqIndex) |
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int | add () |
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void | drawBackground () |
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void | drawSprites (MSurface *s) |
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void | cleanUp () |
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| Array (size_type count) |
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| Array (size_type count, const SpriteSlot &value) |
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| Array (const Array< SpriteSlot > &array) |
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| Array (Array< SpriteSlot > &&old) |
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| Array (std::initializer_list< SpriteSlot > list) |
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| Array (const T2 *array, size_type n) |
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void | emplace (const_iterator pos, TArgs &&... args) |
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void | emplace_back (TArgs &&...args) |
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void | push_back (const SpriteSlot &element) |
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void | push_back (SpriteSlot &&element) |
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void | push_back (const Array< SpriteSlot > &array) |
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void | pop_back () |
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const SpriteSlot * | data () const |
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SpriteSlot * | data () |
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SpriteSlot & | front () |
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const SpriteSlot & | front () const |
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SpriteSlot & | back () |
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const SpriteSlot & | back () const |
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void | insert_at (size_type idx, const SpriteSlot &element) |
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void | insert_at (size_type idx, const Array< SpriteSlot > &array) |
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void | insert (iterator pos, const SpriteSlot &element) |
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SpriteSlot | remove_at (size_type idx) |
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SpriteSlot & | operator[] (size_type idx) |
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const SpriteSlot & | operator[] (size_type idx) const |
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Array< SpriteSlot > & | operator= (const Array< SpriteSlot > &array) |
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Array & | operator= (Array< SpriteSlot > &&old) |
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size_type | size () const |
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void | clear () |
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iterator | erase (iterator pos) |
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iterator | erase (iterator first, iterator last) |
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bool | empty () const |
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bool | operator== (const Array< SpriteSlot > &other) const |
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bool | operator!= (const Array< SpriteSlot > &other) const |
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iterator | begin () |
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const_iterator | begin () const |
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iterator | end () |
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const_iterator | end () const |
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void | reserve (size_type newCapacity) |
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void | resize (size_type newSize) |
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void | resize (size_type newSize, const SpriteSlot value) |
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void | assign (const_iterator first, const_iterator last) |
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void | swap (Array &arr) |
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