This is the complete list of members for hpl::iEntity, including all inherited members.
CreateSaveData() | hpl::iEntity | virtual |
GetEntityType()=0 (defined in hpl::iEntity) | hpl::iEntity | pure virtual |
GetName() (defined in hpl::iEntity) | hpl::iEntity | inline |
GetParent() (defined in hpl::iEntity) | hpl::iEntity | inline |
GetSaveObjectId() | hpl::iSaveObject | inline |
HasParent() (defined in hpl::iEntity) | hpl::iEntity | inline |
iEntity(tString asName) (defined in hpl::iEntity) | hpl::iEntity | inline |
IsActive() (defined in hpl::iEntity) | hpl::iEntity | inline |
iSaveObject() (defined in hpl::iSaveObject) | hpl::iSaveObject | |
IsSaved() (defined in hpl::iSaveObject) | hpl::iSaveObject | inline |
IsVisible() (defined in hpl::iEntity) | hpl::iEntity | inlinevirtual |
LoadFromSaveData(iSaveData *apSaveData) | hpl::iEntity | virtual |
mbIsActive (defined in hpl::iEntity) | hpl::iEntity | protected |
mbIsVisible (defined in hpl::iEntity) | hpl::iEntity | protected |
mpParentNode (defined in hpl::iEntity) | hpl::iEntity | protected |
mpSaveData (defined in hpl::iSaveObject) | hpl::iSaveObject | protected |
msName (defined in hpl::iEntity) | hpl::iEntity | protected |
SaveDataSetup(cSaveObjectHandler *apSaveObjectHandler, cGame *apGame) | hpl::iEntity | virtual |
SaveToSaveData(iSaveData *apSaveData) | hpl::iEntity | virtual |
SetActive(bool abActive) (defined in hpl::iEntity) | hpl::iEntity | inline |
SetIsSaved(bool abX) (defined in hpl::iSaveObject) | hpl::iSaveObject | inline |
SetName(const tString &asName) (defined in hpl::iEntity) | hpl::iEntity | inline |
SetParent(iNode *apNode) (defined in hpl::iEntity) | hpl::iEntity | inline |
SetVisible(bool abVisible) (defined in hpl::iEntity) | hpl::iEntity | inlinevirtual |
UpdateLogic(float afTimeStep) (defined in hpl::iEntity) | hpl::iEntity | inlinevirtual |
~iEntity() (defined in hpl::iEntity) | hpl::iEntity | virtual |
~iSaveObject() (defined in hpl::iSaveObject) | hpl::iSaveObject | virtual |