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Saga2::ProtoSpecialEffect Class Reference
Inheritance diagram for Saga2::ProtoSpecialEffect:
Public Member Functions
ProtoSpecialEffect
(SPELLIMPLEMENTATION *newHandler, int16 callID=0)
bool
applicable
(
SpellTarget
&)
void
implement
(
GameObject
*,
SpellTarget
*trg, int8 deltaDamage=0)
Additional Inherited Members
Public Attributes inherited from
Saga2::ProtoEffect
ProtoEffect
*
_next
The documentation for this class was generated from the following file:
engines/saga2/
effects.h
Saga2
ProtoSpecialEffect
Generated on Sat Apr 12 2025 09:33:12 for ScummVM API documentation by
1.8.13