ScummVM API documentation
room409.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef M4_RIDDLE_ROOMS_SECTION4_ROOM409_H
23#define M4_RIDDLE_ROOMS_SECTION4_ROOM409_H
24
25#include "m4/riddle/rooms/room.h"
26
27namespace M4 {
28namespace Riddle {
29namespace Rooms {
30
31class Room409 : public Room {
32private:
33 int _volume = 0;
34 bool _flag = false;
35 machine *_ripley = nullptr;
36 machine *_shadow = nullptr;
37 machine *_turtleRope = nullptr;
38 machine *_wolfWalker = nullptr;
39 machine *_doorOpen = nullptr;
40 int _seriesShadow = 0;
41 int _seriesDoorOpen = 0;
42 int _seriesRope = 0;
43 int _seriesWolfOpensDoor = 0;
44 int _seriesReadTelegram = 0;
45 int _seriesRp02 = 0;
46 int _seriesHeadTurn = 0;
47 int _seriesTalker = 0;
48 int _seriesReachHand = 0;
49
50public:
51 Room409() : Room() {}
52 ~Room409() override {}
53
54 void init() override;
55 void daemon() override;
56};
57
58} // namespace Rooms
59} // namespace Riddle
60} // namespace M4
61
62#endif
Definition: room409.h:31
Definition: room.h:39
Definition: database.h:28
Definition: ws_machine.h:156