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Graphics::PixelFormat | getPixelFormat () |
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void | copyRectToSurface (const Graphics::Surface &srcSurface, int destX, int destY) |
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void | copyRectToSurface (const Graphics::Surface &srcSurface, int destX, int destY, Common::Rect srcRect, bool flipX=false, AlphaBlendMode alpha=NONE) |
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void | copyRectToSurface8bpp (const Graphics::Surface &srcSurface, const byte *palette, int destX, int destY, Common::Rect srcRect, bool flipX=false, AlphaBlendMode alpha=NONE, uint16 scale=256) |
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void | copyRectToSurface8bppWrappedX (const Graphics::Surface &srcSurface, const byte *palette, Common::Rect srcRect, AlphaBlendMode alpha=NONE) |
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void | updateScreen () |
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void | loadPalette (uint16 paletteNum, const byte *palette) |
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byte * | getPalette (uint16 paletteNum) |
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void | setPaletteRecord (uint16 paletteNum, uint16 offset, uint16 newValue) |
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void | updatePaletteTransparency (uint16 paletteNum, uint16 startOffset, uint16 endOffset, bool isTransparent) |
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void | clearScreen () |
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void | drawRect (uint16 colour, Common::Rect rect, int id) |
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void | fillRect (uint16 colour, Common::Rect rect) |
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Common::Rect | clipRectToScreen (int destX, int destY, const Common::Rect rect) |
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Common::Rect | clipRectToRect (int destX, int destY, const Common::Rect rect, const Common::Rect containerRect) |
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void | setScreenShakeOffset (int16 x, int16 y) |
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void | copyRectToSurface8bppWrappedY (const Graphics::Surface &srcSurface, const byte *palette, int yOffset) |
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int16 | addFlatQuad (int16 x0, int16 y0, int16 x1, int16 y1, int16 x3, int16 y3, int16 x2, int16 y2, uint16 colour, int16 priorityLayer, uint16 flags) |
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void | drawFlatQuads (uint16 priorityLayer) |
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FlatQuad * | getFlatQuad (uint16 quadId) |
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void | clearAllFlatQuads () |
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